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The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.
The Latrans Library Suite is a collection of libraries designed to aid in graphics programming. The two major libraries included in the suite provide a library for matrix and vector math, and a library for loading and manipulating images.
PyFile is a Pygame (Python+SDL) based file manager/browser which provides the usual functions expected by such a tool in a graphically intensive way instead of a usual boring and simple GUI. PyFile is also highly customizable!
MindsEye is a highly modular and extensible 3d modeling/animation package with support for NURBS surfaces. It's designed to allow multiple scenes and to provide extensive network support. Mutli-user support is also planned.
Onate (Oh No! Another ThreeD Engine) will start off as a simple 3d engine for rendering a varing type of objects on screen. It will be written in C++ using the STL throughout. It uses SDL for graphic output.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
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Zaval GDP is a set of components that allow to control size, location, cursor type for the Java AWT/Swing/LwVCL components. Actually, components are Java AWT events listeners that have no GUI part.
WoD is a 3D gaming platform built on top of SDL. The platform includes dynamic scripting for the game engine, AI, widgets(for game settings and others), configurations, and so on. Eventually a test game will be built to show off WoD.
Scrapbook is a digital photo management program, or hopes to grow up to become one. It helps me and my wife keep track of our photos, associate captions, and build webpages. It's under development, but anyone wanting to try it out is welcome.
Sketch GT aims to be an extensible, API-independent and platform independent 3D graphics toolkit intended to be used for, but not limited to game development for the Iowa State University's Game Developers Club.
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
Do you think the Allegro blenders are too slow? Do you want to do special
effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is
a series of super-fast color blenders for Allegro.
FBlend is anywhere from 4 to 13 times faster than Allegro,
Montage is a web photoalbum that can be run on any platform supporting J2SE 1.4 / TomCat 4. It utilises a large number of Apache Jakarta projects and is designed to perform well over modem links (transfer compression, progressive JPEG, CSS2, page expiry
Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
Documents restoration program in Common Lisp.
It's a test platform for documents restoration's research.
RestorDoc uses McCLIM, the free CLIM implementation and modules (ie. algorithms) can be inserted interactively to the interface.
GUI background manager for Blackbox. Allows easy management of background images to be used with Blackbox. External programs such as xv and Esetroot are used to set background images on the root window.
dxflib is an opensource C++ library for reading and writing AutoCAD (R) DXF files. It provides the functionality to read and write many basic entities as well as information about layers and blocks. From the author of QCAD.
This is a program to view BvhFiles (a Motion capture format). In a nutshell, it shows 3D animated characters. It uses OpenGL.
Ceci est un programme permettant de lire les fichiers Bvh (un format de motion capture). Il montre des personnages animés en 3D