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Pvnc is a portable VNC package. It can be built with extensions (e.g. open GL). It is tested with FC-6 and FC-8 and should work with other Linux distributions such as Ubuntu.
HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
Command line tool to convert BMP images to binary bitmaps and c header files with 8bit page layout instead of line layout (one byte is 8-bit vertical line). Can be used to present data for graphical LCD images in micro controller programming (eg AVR).
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iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
GPGPU stands for General-Purpose computation on GPUs. This project maintains various libraries, utility classes, and programming examples intended to aid development of applications that use GPUs for general-purpose computation.
XISL (XML based scripting of Implicit Surfaces) package (written in C++) assists developers in construction of arbitrary implicit models. Each implicit function class (a primitive, an operation, etc.) is deffined by its appropriate XISL tag(s).
WebWallpaper periodically downloads the newest/latest image from a Webcam or any specified Url on the Internet, stores it to a file on the hard disk and sets it as current wallpaper.
Iconaton is a free, open-source, cross-platform solution for creating Windows Icon files. It can also be used for extracting images from and otherwise editing existing icon files. Iconaton can operate either with a GUI or from the command line.
osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
This project is the development of a Selection Tool primarely used in ImageJ and possibly in GIMP. It is based in LiveWire and SNAKES methods and will firstly be used in IVUS (intravascular ultra sound) images.
Artridis is an OpenGL application meant to display wavefront objects in a 3D world.
The finality of this project is to be able to take "artistic" snapshot of this world.
Opeke is a program for building objects such as houses or ornaments from bricks of different colors, shapes and sizes. Unlike most 3D editors, Opeke aims to be very simple to use, so it should be suitable for younger users.