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gloo is a set of c++ classes that simplifies working with advanced OpenGL functionality such as vertex_buffer_objects, frame_buffer_objects and glsl and Cg shaders in an nice, object-oriented way.
This is an entity relationship diagram visualization widget programmed on QT4. With this tool you can draw objects (computers, people, whatever), and the relationship between them.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
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ASCEND is a collection of libraries to build P2P-based 3D networked virtual environments such as Massively Multiplayer Online Games (MMOGs). It supports real-time 3D streaming, consistency control, and persistent storage in a distributed P2P environment.
Qt Handwriting Recognizing it's a simple Qt GUI interface of a artificial neural network to provide handwrite recognition. This project use FANN (Fast Artificial Neural Network) on first approach.
KBookReader is a Linux KDE twin-panel text files viewer specialized in reading e-books. It supports multiple bookmarks, custom fonts, encoding selection.
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Nodescripter is a node based scripting engine, designed mainly for artistic use in both graphic and audio forms. Nodescripter currently uses GLFW for opengl rendering and user input.
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
A Qt port of the GPL bvh editor "avimator" (http://www.avimator.com/). You can load / play / edit / create bvh files to animate 3D avatars with qavimator
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.