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A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
ClayTek is a 3D games library based on SDL and OpenGL. It is being developed simultaneously with an Editor that uses FLTK, and is being developed under linux (Slack 9.0).
IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
The tcl.prehiti.net applications are a collection of useful development, productivity and image manipulation tools written in tcl. The featured application is mcvs.tcl, a new graphical front-end for CVS.
A CAD/painting program written in PHP. The user requires no detailed drawing skill. All objects are functions placed on the screen by defining one or two points with parameters for the object. Produces .png-.jpg-.gif(animated)-.mpg-.pov pictures. See Hom
Do you think the Allegro blenders are too slow? Do you want to do special
effects in 15/16/32-bpp but can't? Then FBlend is for you! FBlend is
a series of super-fast color blenders for Allegro.
FBlend is anywhere from 4 to 13 times faster than Allegro,
TrpConnect is a Common Lisp program for uploading and registering pictures to a remote server over HTTP. It requires MySQL and PHP on the remote server. Registering entails recording the subject, photographer, date, etc. of the picture.
Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
A set of widgets for OpenGL applications. Written in C++ and built with CMake, this project is cross platform and only depends on OpenGL. It is designed to be integrated easily into your existing project without getting in your way.
A GUI library for SDL2
* I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.