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Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
TiffIO is a plugin to enable TIFF images from any Qt app. The plugin is a wrapper to libtiff 3.9.4 : It enables any Qt3 or Qt4 based application to load and save any QImage to and from most TIFF formats combinations supported by libtiff.
QT 3ds render uses QT and OpenGL to load and render 3ds files, 3 different shaders are included. To compile OpenGL 2.0 or above is required. The Qt Project is inside '/src' and the VS2008 project is in ./
A Qt port of the GPL bvh editor "avimator" (http://www.avimator.com/). You can load / play / edit / create bvh files to animate 3D avatars with qavimator
Pixy is a stand-alone index.php file that can be put into a folder of images to allow comfortable image viewing (includes thumbnail generation and image pre-load in the browser).
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Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
JIPL (Java Image Processing Library) is an attempt to provide an efficient way to load, filter, manipulate, and save images. The goal is to provide an intuitive and extensible library.
Quick3dApplet - a java applet for displaying interactive 3d on a webpage. This is a fast renderer that should be viewable on most browsers without the viewer having to load extra plugins (uses java 1.1). It can read the 3ds model format.
A simple library to load and save .[b]geo files in Houdini format. Be warned its functionality does not exceed loading and saving files and can only act as a rough template of how to work with .[b]geo files.
Java Open Particle system is a Java based particle system simulation library. Is has a GUI, done in SWING to build your own particle systems and save/load them. The file format is a simple zip file with a XML file inside. It has a Swing Editor too. The p
A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
LDrawLoader is an implementation of the com.sun.j3d.loaders.Loader-interface to load LDraw-parts and -models into Java3D-Scenes. Additionally a LDraw-Viewer is provided, that uses the loader to display LDraw-parts and -models.
SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
osgQ3 is a set of modules for the OpenSceneGraph to handle Quake III resources. It contains plugins to load BSP and MD3 files and a generic node kit for Q3 shaders.
Virtual Camera is an interactive 3D application written in Java, using the Java3D API. The application allows the user to load VRML content, navigate and manipulate objects in a virtual world. A set of useful tools accompanies the application.
BezierEditor is a Bezier Curve Editor with follow functions :<br>
-add/remove curves and points<br>
-move points and curves<br>
-zoom in/out/box<br>
-load and save in a text file<br>
-multiple selection<br>
FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
This is an easy-to-use Swing component for viewing 2D images. It uses Sun's Java Advanced Imaging API to load and render the images.It supports various file formats, including JPEG, GIF, PNG, BMP and TIFF.
This project is designed to easily display and format digital pictures on your web server. Once pictures are uploaded to the server, phpGallery will create thumbnails and load the pictures into the database. Pictures can be searched by subject, photograph