P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
Java 2 application for positioning of furniture in the room with 3d preview.
3d preview is static or dynamic - user can walk across the assembled room and view it in real time.
Used technologies: Java, Java3d, XML, VRML.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
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In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
An image processing environment, based in Java, and developed on the concept of filters applied to an input. Maybe it will work out, maybe it won't. But it's better then wasting space on SourceForge for an old game...
Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
"Draft" provides a collaborative design environment to assist in prototyping projects - software or other - in a graphical manner. It's written in Java and provides an interactive, animated UI framework to create rich content. Emphasis is on ease of use.
Fractal Assistant is a pure Java fractal exploration utility. It is designed to be a user-friendly, highly configurable environment with support for pluggable module files.
This project builds on the jUSB APIs, initially supporting the Picture Transfer Protocol (PTP) over USB on Linux. The software is GPL'd, and includes an extensible core library (for developers), commandline support, and user tools.
The jTkinter module is a complete java/JNI implementation of the builtin python module _tkinter for use
with the JPython-1.1 environment. The jTkinter module allows the original lib-tk\*.py files from CPython,
to run under JPython.
The Watermarks is a java library for images and text watermarking fingerprinting and tamper-proofing. The supported carrier formats for a watermark are JPEG and PDF. The project also aim to build a test environment to evaluate robustness of implemented a
Web 2.0 environment for collaborative and extensible design of object interconnection diagrams like UML, networks, circuits and other graph based diagrams. Client: Web-based (AJAX / Dojo Toolkit) Server: JEE Application (Struts Framework)