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Armagetron Advanced modding tools! Armagetron is a Tron-clone in 3D that provides a unique gameplay experience. AATools allows you to edit the visual data for Armagetron Advanced from within Blender, a comprehensive, open-source 3d graphics program.
This is a simple program for alignment and rotation of images, that will be used as a preprocesor in 3D volumetric reconstruction of bodies using OpenGL.
Wiggle is a client-side JavaScript program for aligning stereoscopic image sets and a Flash applet for viewing them. Authoring WiggleSets requires only a JavaScript browser, and a browser with Flash plugin (6+) is all that is needed to view the output.
SharpConstruct is a 3D modeling program designed to let users paint depth on to polygon models in real-time. Unlike traditional modeling programs, SharpConstruct makes it easy to quickly model organic shapes.
XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
GLplot is a Mathematics function plotting program based on OpenGL. It can be used to plot functions in 3 dimensions. The results are not as good as Mathematica or Matlab but it gives a good example or OpenGL programming.
3D Desktop is a Linux OpenGL program for switching virtual desktops in a seamless 3-dimensional manner. The current desktop is zoomed out into a fullscreen 3D environment where the next desktop to switch to is selected.
A 3-D animation program that mimics the look of the movie TRON, and can render static scenes and motion animation.
It is written entirely in C, and uses only the GL, GLU, and GLUT libraries to both draw scenes and provide a simple, easy-to-use UI.
vNET (Visual Network Exploration Tool) is a C++ program aiming at making administration and visualization of networks easier by displaying a synthetic vision of network related informations in 3D.
The main objective of this program is to create real-time animations that respond to the notes being played on a midi channel. At this time the midi channel that drives the animations is channel 10. This is known to be the channel for the drum kit.
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Texco - the textualizer collection - is a program which converts files in binary format (typically images, sounds, 3d models, etc) to a textual description which is easy for a human to read, or to a computer to parse. Very old code (2003, 2004 or so?)
CU-Viewer is a visualization tool for 3D objects created out of simple primitives. The objects are output by another program that writes in the native file format of this program. The intent is for simulation data viewing.
RaVeR (See the Music!) is a sound animation program. It renders full screen 3D animations in synchronization of music or any kind of sound at realtime!
It is open source, free, works in Linux using ALSA and OpenGL. (old SDL and SVGALib versions avail.)
Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
Endo is a simple, powerful 3D modeling program. It is good for making low-poly models for video games, and the like. Future version will provide texturing and rigging support.
i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...