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This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
Java-based Image Server engine to organise high resolution images. The intermediate images will be generated transparently and available through defined URLs. The aim is to extended to Digital Asset Management Server
Papyrus is a C++ scenegraph (canvas) library that uses cairo/cairomm for drawing operations. This allows papyrus to be used to draw in a Gtk+/Gtkmm widget, or draw to png, pdf and ps surfaces. In concept it is similar to the Gnome canvas or QT canvas.
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ChangingSong was meant to be a presentation software to display and manage lyrics, videos and images. Further development is discontinued. For an alternative see http://openlp.org/ .
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Wrapper for the library Libdc1394 to enable communication with the Java programming language. Java Video Capture for ieee 1394 cameras. Support for jfm JMF-2.1.1e, register a new protocol dc1394. ieee1394 camera for jmf, with this library jvc1394
Simple Editing Environment (SEE) is a photo editing software written in Java with support of Java Media Framework (JMF) and Java Advanced Imaging (JAI) to create a simple environment for your editing needs.
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A new academic framework for augmented reality based on QVision and OpenCV.
The project includes augmented reality detectors based on black&white patterns and natural features.
This is an entity relationship diagram visualization widget programmed on QT4. With this tool you can draw objects (computers, people, whatever), and the relationship between them.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Janim (GNU GPL license) is a project of real time animation software. The drawing is done at the same time in space and time, forming a short loop animated sequence. www.janim.tuxfamily.org
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
Web gallery based on pre-generated metadata, typically according to directory structure, not database or an administration. Development moved to: http://github.com/martinkozak/fsgal.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
The purpose of this program is to teach a computer to classify plants via their leaves. You just need to input the image of a leaf(acquired from scanner or camera), then the computer can tell you what kind of plant it is.