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SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
MultiPaint is a Java-Applet that, when connected to the Linux-Daemon multipaintd, allows multiple users to paint an image together simultaniously. Additionally there is a simple chat integrated.
Xul Dev means for Xul development environment. The IDE is intended to design Xul interfaces and to make programs in any programming language. The IDE is written in Scriptol C++ and available in source form and as binary executable.
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
This is a simple program for alignment and rotation of images, that will be used as a preprocesor in 3D volumetric reconstruction of bodies using OpenGL.
OpenGL specific texture factory which provides the user with textures defined in an Xml based definition file. The library supports modifiers, that could be applied on each defined texture to modify the image data before OpenGL generates the texture.
The project is a collection of object pascal libraries for parsing text strings and markup languages HTML, XHTML, XML, CSS and others. Libraries are written in minimalism concept with striving for wide unification.
VDSI is an extensible (plugins based on OpenCV) image processing application. It allows to draw a flow diagram representing predefined image operations and to solve it.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
NewbGallery is a simple and easy to use and install web gallery. For now it is as sample as simple ( :) ) but intends to gain more features. It includes a simple admin panel, which generates thumnail files.
EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
We would like to publicate our project: Tricky Mouse. This is a simple game, written Java using AWT, with public documentation written in hungarian language. We learned a lot of trick from this project, and we would to share this knowledge with others.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
FOW is a simple to use photo-album generating tool. One can add their own style sheets. The supplied style sheets should give an idea of what could be done.
mesh2hmap is a simple command line tool for converting 3D meshes to raster heightmaps. This tool allows you to create terrains in your favourite 3D modeller and then easily convert to a heightmap image.
Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.