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The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.
The Latrans Library Suite is a collection of libraries designed to aid in graphics programming. The two major libraries included in the suite provide a library for matrix and vector math, and a library for loading and manipulating images.
Adage is an advanced graphics packagecombining simplicity with CAD/CAGD power. It comprises a Gtk frontend and an extensible graphics engine based on the MDAG programmingsystem.
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A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
PilrcEdit is a GPL'd Java based graphical editor for PilRC .rcp files,used for creating resources for PalmOS programming. It is multiplatform and will read and write any valid PilRC file.