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Starfish generates unique wallpaper patterns for a lively, colourful, and eye-catchingly unique desktop. It can be configured to automatically create new images at set time intervals, or you can manually request a new desktop anytime.
Written in Python and the Numeric package. It supports the examples of the book: Dougherty and Lotufo, Hands-on Morphological Image Proc., SPIE, 2003, ISSN=0-8194-4720-X. This toolbox has been continued at www.adessowiki.org under name ia870.
n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
Goal of Coatie3D project is the development of a 3D graph drawer/ viewer. The purpose of graph drawing is the identification of a pleasant layout for a given graph.
Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
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Universal Platform (UP) is a software layer (library) with pseudo-standartized interface which allows now to create applications with C++ for Win32,Linux,FreeBSD operating systems (other languages and OS may be supported in the future)
This project is focused on building a Java-based demo builder that may be used to demo products, tutorials or any slide-ware with video/audio annotations like ViewletBuilder, RoboDemo, etc.
ImageJ is a public domain Java image processing program inspired by NIH Image for the Macintosh. It runs, either as an online applet or as a downloadable application, on any computer with a Java 1.1 or later. HOME @ http://rsb.info.nih.gov/ij/
PERL Plot : Plotting program for DSP and Communications. Includes multi-column, scatter,bar,pole-zero,eye diagrams, log-log, polar , polar db and other plot types.
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
CU-Viewer is a visualization tool for 3D objects created out of simple primitives. The objects are output by another program that writes in the native file format of this program. The intent is for simulation data viewing.
It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts)
We describe the windows content in XML!
Portable game engine intended for game development.
Include portable 3D-engine for at least DirectX and OpenGL, physics and sound simulation engines, and scripting engine for AI.
Virtual Camera is an interactive 3D application written in Java, using the Java3D API. The application allows the user to load VRML content, navigate and manipulate objects in a virtual world. A set of useful tools accompanies the application.
PyRA2 is a set of Python packages (libraries) and documentation providing
access to the file formats of Robot Arena 2 (RA2), a game by Gabriel
Interactive (published by Infogrames).