Showing 639 open source projects for "gnu science"

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  • 1
    VisTer is system for terrain and landscapes visualization. It is graphical scene editor with built-in java3d renderer, which may be used in your java3d application. VisTer is based on plug-in system, so you can easily develope and test our own algorithms
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  • 2
    A class/library which uses the graphic card for linear algebra. Warning : you will need a GeForce 8 serie to take profit of this class.
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  • 3
    A library for volume and three-dimensional boundary representation, providing methods for the creation and manipulation of those structures.
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  • 4
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
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    openlpr is a open source project to implement license plate recognition in Win32 and Linux platform. It will provide the basic image processing to locate plate and character split and a neural network design to recognize character.
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  • 6
    A library and many frontends written to achieve an unbiased renderer with many features and good performance.
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  • 7
    PhotoCloud is a tool to browse and a navigate for datasets composed of (a) a collection of registered images and (b) a 3D model over which images are aligned. The 3D model can be a point-cloud, triangle mesh. PhotoCloud is based on a client/server architecture and it is scalable: very large dataset (both in terms of (a) and (b) can be handled.
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  • 8
    Heimer

    Heimer

    Heimer is a simple cross-platform mind map tool written in Qt.

    Heimer is a simple cross-platform mind map tool written in Qt. Emphasis on easy diagram creation, simplicity, and speed.
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  • 9
    NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
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  • 10
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
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  • 11
    Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
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  • 12
    Web 2.0 environment for collaborative and extensible design of object interconnection diagrams like UML, networks, circuits and other graph based diagrams. Client: Web-based (AJAX / Dojo Toolkit) Server: JEE Application (Struts Framework)
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  • 13
    We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.
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  • 14

    geoscipy

    Python-accessible toolkit for Geoscience & Remote Sensing Applications

    GeoSciPy is a set of C and Python functions that provide an API for all aspects of Geoscience and Remote Sensing Applications. Functions include reading/writing of many data formats, images, vectors, ..., and processing of images, vectors, ... including map projections, ... The library is written C, using HDF5 as the file format for storage of all remotely-sensed data and ancillary data, as well as processed data. The C functions assume a particular format for the HDF5 file contents, and...
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