Showing 33 open source projects for "human"

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  • 1
    Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
    Downloads: 0 This Week
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  • 2
    Texco - the textualizer collection - is a program which converts files in binary format (typically images, sounds, 3d models, etc) to a textual description which is easy for a human to read, or to a computer to parse. Very old code (2003, 2004 or so?)
    Downloads: 0 This Week
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  • 3
    Gold Section is a professional tool for making harmonious color palette. At first, such kind of color palette often required in Web pages/graphics design. Gold Section generated palette is an optimal for human perception.
    Downloads: 2 This Week
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  • 4
    LainOS is an OpenSource project that seeks to revolutionize the the user experience by bridging the realm between \"Alien Elegance\" and Human Usability, and thus create a truly new and unique interface that is user savvy and beautiful.
    Downloads: 3 This Week
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  • 5
    Implementation of a Silhouette extraction algorithm [1]. Coded in octave (matlab). [1] M. Yamada, K. Ebihara, and J. Ohya. A New Robust Real-time Method for Extracting Human Silhouettes from Color Images. Int. Conf. on Auto. Face and Gesture Recog., 1998
    Downloads: 0 This Week
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  • 6
    Dorothea builds web sites from a collection of images and allows users to enter and adjust meta data displayed about the photos with a web interface. Index pages of photos are generated automatically, human created index pages can also be managed.
    Downloads: 0 This Week
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  • 7
    Yet another human-readable plaintext music notation language. Somewhat similar to ABC and also Guido. Empty lines divide blocks of music, and every line is for one voice. Blocks can be repeated and merged to simplify structured composing.
    Downloads: 0 This Week
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  • 8

    LinuxFont

    Create and investigate PSF2 fonts

    This utility is created with the aim of accelerating development of Linux PSF2 (framebuffer) fonts. It does not work with X fonts. The program can "explode" existing PSF2 fonts, creating an human-readable graphical representation of each glyph which can then be re-compiled into a PSF2 font. The project supports the use of unicode tables at the end of fonts, but currently (Dec, 2012) not fully (sequences are not supported), but this should be simple to amend.
    Downloads: 0 This Week
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