Showing 45 open source projects for "c# develop"

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  • 1
    In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.
    Downloads: 0 This Week
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  • 2
    The goal of this project is to develop a library which implements reconstructive stereovision and stereo-correlation. In other terms, the goal of this library is to build a 3D model of a scene from two pictures of a same object taken from different angle
    Downloads: 0 This Week
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  • 3
    atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
    Downloads: 0 This Week
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  • 4
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
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  • 5
    The Black Legacy is an MMORPG develop under linux ,but also works on Windows system,We are using OpenGL and SDL to make a 3D fantasy Sci Fi game
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  • 6
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 3 This Week
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  • 7
    DISCONTINUED, do not use. See wxWebConnect. Develop bindings for embedding Mozilla web browser and editor into wxWindows applications
    Downloads: 0 This Week
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  • 8
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
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  • 9
    Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
    Downloads: 0 This Week
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  • 10
    Generic Image processing Library of Library (GILL) is a cross-platform and GP-based C++ image processing architecture helping to develop flexible and expandable image processing library.
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  • 11
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 12
    Glogo is a software project to develop a crossplatform, standards compliant 3D desktop GUI and multiuser networking environment. If you're familliar with William Gibson's Neuromancer or Neal Stephenson's Snow Crash, then you get it. Coders needed!
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  • 13
    Milk Engine is a flexible engine suitable for almost any game. Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 14
    sjgui is a gui framework for use in interactive OpenGL applications. The main goal is to provide very easy and fast way to develop portable interactive interfaces, using object-oriented approach. It is easily extendable to suit your needs and is platform
    Downloads: 0 This Week
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  • 15
    Open source access to dcm ( DICOM ) files on pc's with tcl/tk. The purpose of this project is to develop an open environment for view, share, manipulate, etc. dcm files. C libs (dll or so) and basic Tcl/Tk GUI are available
    Downloads: 0 This Week
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  • 16
    The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
    Downloads: 0 This Week
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  • 17
    exoTK ( pronounce exotica ) is a high level C++ library using OpenCASCADE ( www.opencascade.org/ www.opencascade.com) .<br> The exoTK library will be used to develop a complete CAD Solid Modeler ( exoTKAD )
    Downloads: 0 This Week
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  • 18
    Rendering, Animation, and Modelling Architecture, a project to develop a set of interfaces and plugins for free software 3D applications.
    Downloads: 0 This Week
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  • 19
    This project was used to develop an OS-independent driver for the CanoScan FB630U flatbed scanner in the form of a backend for the SANE package. Since integration with the SANE project in 2002, there has been no activity here.
    Downloads: 1 This Week
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  • 20
    The interverse is the evolution and combination of the web, chat, IM, and voice communication. It is not just a graphical user interface (GUI), but an immersive user interface (IUI). This project will develop the clients and content used in the interverse
    Downloads: 0 This Week
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