Showing 538 open source projects for "platform"

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  • 1
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
    Downloads: 0 This Week
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  • 2

    opencal

    Open Computer Animation Library

    OpenCAL (Open Computer Animation Library) is a cross-platform animation library, written in C++. It contains utilities for animation (matrices, vectors, quaternions, ...), and animation techniques to be used (key framing, rigid body simulation, ...)
    Downloads: 0 This Week
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  • 3
    SuperConductor is an Open Source Multi-Platform render farm controller for coordinated rendering control of multiple graphics/computation/rendering projects using multiple client apps (World Construction Set, Lightwave, Maya, SoftImage, POV-Ray).
    Downloads: 0 This Week
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  • 4
    A fast Object-Oriented cross-platform GUI library written in C++. Specifically meant for games & renderers, and for speed-critical applications in general.
    Downloads: 0 This Week
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  • 5
    TinyGL on SDL is a free implementation of TinyGL library (mini-openGL) under multiplatform SDL library. Also, it is a fixed-point fast implementation for low platform as GP32 console.
    Downloads: 0 This Week
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  • 6
    OnGui is an open source cross-platform GUI API. Goals are to be simple to learn and use, small and lean, and use C++ in an elegant way. A further goal is to be compatible enough with GTK that both can be used by an application without excessive overhead.
    Downloads: 0 This Week
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  • 7
    The GLAM toolkit is an OpenGL-based cross platform user interface toolkit for creating 2D or 3D user interfaces. Its main purpose is to provide the underlying framework for a user interface, leaving the visual look and feel to the developer.
    Downloads: 0 This Week
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  • 8
    This library provides a light wrapper of the libart library for Python, producing PNG images. Cross-platform, written in C.
    Downloads: 0 This Week
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  • 9
    Drip is a DVD transcoder for Unix. Main target platform is Linux with a Gnome environment. Drip is a full featured application, with support for subtitles, audio and angle selection and complete control of what part of the DVD should be encoded. Plugin f
    Downloads: 0 This Week
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  • 10
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 1 This Week
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  • 11
    Cross-Platform Flash SDK for addition of Flash Import / Export to applications.
    Downloads: 0 This Week
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  • 12
    A cross-platform C++ Graphics User Interface library to be used with Simple DirectMedia Layer (SDL).
    Downloads: 1 This Week
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  • 13
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
    Downloads: 0 This Week
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  • 14
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
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  • 15
    SkyDraw is a raster image editor developed with the wxWindows cross-platform windowing toolkit. The final supported platforms will include Linux, MacOS (8/9/X), and Windows. Features will include layers, channels, transparency, and potentially plugins.
    Downloads: 0 This Week
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  • 16
    A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
    Downloads: 0 This Week
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  • 17
    MindEngine is an API-independent and cross-platform 3D engine written in C++. It is completely modular in design with a fully-working plug-in system and supports OpenGL and Direct3D rendering APIs with the aim to one day include support console systems.
    Downloads: 0 This Week
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  • 18
    ...Milk Engine will contain everything needed to develop a game, even for the newbie. Yet it’s very useful for advanced users. It’s based on OpenGL and SDL, therefore it’s also cross-platform.
    Downloads: 0 This Week
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  • 19
    PyDemeter is a Python wrapper for the Demeter terrain engine, a cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. It can be used in conjunction with PyOSG,
    Downloads: 0 This Week
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  • 20
    A suicidally ambitious cross-platform reimplementation of UnrealEd and its derivatives.
    Downloads: 0 This Week
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  • 21
    ...The main goal is to provide very easy and fast way to develop portable interactive interfaces, using object-oriented approach. It is easily extendable to suit your needs and is platform
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  • 22
    ...Applications are based on a library of common operations instead of recreating the same logic for each app. The library is built on the portable wxWindows cross-platform application framework.
    Downloads: 0 This Week
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  • 23
    A flexible, Object Oriented, cross-platform, 3D Engine which uses plugins for everything
    Downloads: 0 This Week
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  • 24
    C++ cross-platform framework for OpenGL applications. WARNING: this project has moved to http://www.nongnu.org/ngl/ !
    Downloads: 0 This Week
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  • 25
    Exymen aims towards being a universal cross platform multimedia editor. The goal is to have one application capable of editing all kinds of media content, including sound, video, slide presentations and white board content. Exymen has an open generic AP
    Downloads: 0 This Week
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