Showing 439 open source projects for "code ide for windows"

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  • 1
    MapServer Workbench is a set of cooperative tools to develop web mapping applications with MapServer. Tools are written in Tcl/Tk, and require the Mapscript scripting interface distributed with MapServer.
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  • 2
    A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
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  • 3
    GUIDE (GUgyeol Integrated Decipherment Environment) is a set of tools for browsing historical document images, transcribing, deciphering and translating it. Developed for studying old buddhist codices, it would be serviceable for studying any papyri.
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  • 4
    VECTEEZY SVG CODE DESYNGR

    VECTEEZY SVG CODE DESYNGR

    A PWA to convert raster images to SVG vector graphics VECTEEZY!

    WIX WEBSITE MAKER | VECTEEZY SVG CODE DEZYGNR What are Scalable Vector Graphics 🤏? How are vector images different than raster images? Learn the fundamentals of SVG in 100 seconds! SVGcode is a Progressive Web App that lets you convert raster images like JPG, PNG, GIF, WebP, AVIF, etc. to vector graphics in SVG format. It uses the File System Access API, the Async Clipboard API, the File Handling API, and Window Controls Overlay customization. WIX WEBSITE MAKER | VECTEEZY SVG CODE DEZYGNR
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  • 5
    NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
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  • 6
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
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  • 7
    CroSShade is an visual IDE for creating GLSL fragment/pixel, vertex and geometry shader programs
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  • 8

    Inkscape Python Iterator

    Extension to iterate custom Python snippets over objects

    An inkscape extension, written in python, that accepts snippets of Python code, and iteratively executes them over a set of objects. Iteration can be over the current selection, or over an XPath. Python code is given the current node and attributes, and can modify or delete the node, create new nodes, or simply perform calculations.
    Downloads: 0 This Week
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  • 9
    A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
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  • 10
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
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  • 11
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
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  • 12
    The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).
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  • 13
    The Java w3d Loader is a 3d format loader for Java 3d. The W3d File Format is the properietary 3d format of many Westwood Studios and EA games. The code is derived from the c++ rentools project hosted here on sourceforge.
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  • 14

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
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