Showing 1885 open source projects for "3d linux"

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  • 1

    libscan3d

    a structure from motion library

    A C library that offers structure from motion to be used in other applications.
    Downloads: 0 This Week
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  • 2
    away3d-core-fp11

    away3d-core-fp11

    Away3D engine for Flash Player 11

    Away3D Core FP11 is a real-time 3D graphics engine for Flash Player 11 that leverages Stage3D for GPU acceleration. It provides a powerful framework for rendering 3D models, animations, lighting, and materials within ActionScript 3 applications. Ideal for interactive media, games, and visualizations, Away3D simplifies working with 3D scenes in Flash and supports common file formats like OBJ and MD5.
    Downloads: 0 This Week
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  • 3
    glean is a set of tools to test and compare performance, features, and image quality of OpenGL implementations on one or more graphics cards.
    Downloads: 0 This Week
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  • 4
    Experimental 3d software rasterizer.
    Downloads: 0 This Week
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  • 5
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
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  • 6
    Geomview

    Geomview

    an interactive 3D viewing program

    Geomview is an interactive 3D viewing program for Unix. Geomview lets you view and manipulate three- and higher-dimensional objects, and can also be used as a display engine by other programs to animate objects. Geomview supports OpenGL and uses a Motif X interface.
    Downloads: 12 This Week
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  • 7
    Y.A.P.R.M. is a free-as-in-freedom modeller to graphicaly design 3d scenes and generate POV-Ray-files for them. Appart from the basic POV-Ray objects which can be used in CSG operations it supports spline based objects. Furthermore a vast amount of 3d-files can be imported and used with Y.A.P.R.M.
    Downloads: 1 This Week
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  • 8
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 9
    Displays four-dimensional objects and functions by projecting them into three-dimensional space. Viewpoint transformations and parameter changes are displayed in real time. THE PROJECT'S CODE BASE HAS BEEN MOVED TO GITHUB: https://github.com/lene/HyperspaceExplorer The Git repository on SourceForge will be kept in sync with GitHub at least for the time being, but for the latest commits you should check the GitHub Project. If you want to report a bug or a feature request, please use...
    Downloads: 0 This Week
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  • 10
    Glossy Serpent

    Glossy Serpent

    Theme for the popular CEGUI.

    This is a theme (hoping to grow into a set of themes) for CEGUI, a popular 3D user interface.
    Downloads: 0 This Week
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  • 11

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 0 This Week
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  • 12
    Gimpel3D

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The source code is bundled separately. Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system. The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in...
    Downloads: 1 This Week
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  • 13
    This is a distributed rendering server/client for Blender written in PHP to facilitate rendering across multiple machines. Little configuration is needed for the setup and only requires Blender, MySQL, and the PHP command line interface.
    Downloads: 0 This Week
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  • 14
    Alliance Productions was started in early 2000 by Kazan as a publishng name for his utilities and campaign for FreeSpace 2. Now it has evolved into the publishing name for all projects started by him.
    Downloads: 0 This Week
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  • 15
    Simulator for thermal conduction in solid material. Uses SPICE for calculations and wxWindows for providing Windows and Linux GUI.
    Downloads: 3 This Week
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  • 16

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is...
    Downloads: 0 This Week
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  • 17

    Cylinder to Skybox

    Renderer single image as cylinder to skybox

    This tool takes single input image and settings, then it renders a skybox as single or multiple images. GUI or console usage. It's almost complete but is was not properly tested, there may be bugs. If you find any bugs, please report them in discussion. The screenshots are ugly, it can create much nicer skyboxes.
    Downloads: 0 This Week
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  • 18

    Cylindrical BLAST Viewer

    Alignments in Rotating Cylinder / 3D

    3D viewer which arranges BLAST hits and other bioinformatics-related alignments in a rotating, cylindrical display. Feedback appreciated. NOTE: requires Java3d installation. Superceded by Cylindrical Alignment App
    Downloads: 0 This Week
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  • 19
    Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!
    Downloads: 10 This Week
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  • 20

    jgeom

    Support for jgeom, the java geometry graphics library using NURBS

    jgeom has been republished here under an LGPL license, with permission of the original author. Bundled binary libraries are also include Java3D. This is a widely used library and stable. More documentation, examples and information to follow!
    Downloads: 0 This Week
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  • 21
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 22
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 23
    Plugins, tools and supplemental libraries for use with the open-source real-time rendering engine OGRE.
    Downloads: 0 This Week
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  • 24
    3DMarker

    3DMarker

    3DMarker is a tool for the tagging of sections in 3D models.

    3DMarker is a tool for the tagging of sections in 3D models. It is the ideal complement to improve your identification skills. With 3DMarker you can choose sections of a model and assign them a name and a description. The program includes the Ask Me! mode, a tool with a great pedagogical value: once your sections are named, the users can test their knowledge by identifying the model sections. This function is particularly useful in many different scopes like biology, medicine or engineering.
    Downloads: 0 This Week
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  • 25
    surfit is an open source and free gridding and contouring software. surfit can do interpolation/approximation of points, contours and surfaces, can take fault lines and trend surfaces into account, can use inequalities and other conditions. Supports a lo
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    Downloads: 5 This Week
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