Showing 540 open source projects for "source engine"

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  • 1
    The main goal of this project is to create a system-independent MathML rendering engine in Python. This engine works with an abstract 'plotter' driver class, that can be subclassed for any rendering device needed.
    Downloads: 0 This Week
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  • 2
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 0 This Week
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  • 3
    libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers.
    Downloads: 0 This Week
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  • 4
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
    Downloads: 0 This Week
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  • 5
    theGrindHouse is a frame based film or image filter rendering engine. A filter chain is constructed from available filters then applied to each frame. Written in C with GTK+2.
    Downloads: 0 This Week
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  • 6
    NGN is an open source and cross platform realtime 3D graphics engine.
    Downloads: 0 This Week
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  • 7
    Java 3D engine. Applet demo is available at the project homepage.
    Downloads: 0 This Week
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  • 8
    VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
    Downloads: 0 This Week
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  • 9
    XSWT is an XML-based GUI-description language for SWT. The XSWT engine uses Java reflection to actually construct a user interface, so it is automatically compatible with current and future SWT controls. An Eclipse editor for XSWT files is included.
    Downloads: 0 This Week
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  • 10
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
    Downloads: 0 This Week
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  • 11
    RAGE is a 3D engine developed for the GBA. The engine is entirely programmed in C, C++. Its development environment is the HAM SDK for GBA.
    Downloads: 1 This Week
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  • 12
    An easy-to-use and powerful 3D Rendering engine based on the OpenGL API
    Downloads: 0 This Week
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  • 13
    A DHTML interface to the MapServer GIS engine. (Get MapServer at http://mapserver.gis.umn.edu). MapSurfer allows interactive display, panning, and zooming of geographic data along with feature querying. See http://www.scign.org/mapsurfer/mapsurfer/
    Downloads: 0 This Week
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  • 14
    Narcotik Engine is a cross-platform object oriented 3d graphics engine based on OpenGL. It is minimalistic to provide the developer the most flexibility for his/her project.
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  • 15
    Doom-like game and engine written in OpenGL.
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  • 16
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 6 This Week
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  • 17
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
    Downloads: 0 This Week
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  • 18
    The goal of this project is to provide a user friendly, easy install OS based on the Linux Kernel, optimized for games and consoles. The User interface will be simple and it will use a custom graphics engine.
    Downloads: 0 This Week
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  • 19
    Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
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  • 20
    NeoEngine is an Open Source platform independent 3D game engine written in C++
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    Downloads: 0 This Week
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  • 21
    AA3D - Ascii-Art 3D engine all-software cross-platform 3D library in C that uses a terminal as its display system.
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  • 22
    3-D modeler with a VIM-like feel. It uses triangles as the drawing primitive, and saves to a raw format designed to easially be read by a game engine.
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  • 23
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 24
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
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  • 25
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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