Showing 586 open source projects for "java 3d game"

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  • 1
    OliveVoxel is a realtime, voxel-based terrain generator written entirely in Java
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  • 2
    JBean3D project aims to develop JavaBeans components representing classes in Java3D.
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  • 3
    POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
    Downloads: 0 This Week
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  • 4
    Inyo is a Monte Carlo-based global illumination renderer written in Java.
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  • 5
    Doom-like game and engine written in OpenGL.
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  • 6
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
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  • 7
    A multi-platform graphical network analysis tool
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  • 8
    Basilisk is a multimedia and graphical library for Java. Its main goal is to provide a flexible and extensible graphic middleware to adapt your games easily to multiple Java Games scenarios, like Desktop Games, Mobile Games and Web Games.
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  • 9
    myStudio is a open source, cross-platform 3D Modelling, Rendering, Animation Studio & Movie Editor.It can run on Windows, Linux & MacOS operation systems.
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  • 10
    Galaxy Explorer is an exciting original variant of the fabulous Galaxy Play-by-Email game. This project is dedicated to the further development and extension of this mature program.
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  • 11
    SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
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  • 12
    Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
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  • 13
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
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  • 14
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 15
    The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
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  • 16
    RayTracingAngel is a aplication that permit render 3D worlds using the rayTracing tecnic. (Java tecnology). RayTracingAngel es una aplicación que permite realizar render de mundos en 3D usando la técnica de RayTracing (tecnología java). Cualquiera qu
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  • 17
    A 100% Java OpenGL library that provides both a software implementation and a JNI interface for hardware support, Java implementations of GLUT, GLU and GLX are also provided. Check out the Home Page for some examples.
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  • 18
    The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
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  • 19
    NeoEngine is an Open Source platform independent 3D game engine written in C++
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    Downloads: 1 This Week
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  • 20
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
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  • 21
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
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  • 22
    Venom is a small framework for writing 3d games and applications.
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  • 23
    3-D modeler with a VIM-like feel. It uses triangles as the drawing primitive, and saves to a raw format designed to easially be read by a game engine.
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  • 24
    The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
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  • 25
    DarkMaps is a program that reads images and builds a 3D map from them.
    Downloads: 0 This Week
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