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It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts)
We describe the windows content in XML!
JoePaint is everyone's drawing and painting software. It is vector based, and written entirely in Java. JoePaint will form the foundation for the Giant Picture Dictionary at www.giantpicturedictionary.com
JIMS! is a Java based image manipulation software that is supposed to create an alternative to other expensive and/or platformed-dependendant image manipulation software.
Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java alternative to humble AWT-based GUI interfaces for wide ranges of platforms, including J2SE, PersonalJava and J2ME(coming soon). LwVCL can be used on Zaurus, iPAQ and other devices.
<table border=0><tr><td><img src="http://jroseviewer.sourceforge.net/images/Icon.jpg"></td><td>JRoseViewer is a Java GUI program that used to view model files (.MDL) created by Rational Rose -- the most famous UML tool.</td></tr></table>
VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
This here is collection of Open Source Software published by Bytelords.
LORD - simple 3D Engine developed for learning purpose
*NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
Presenting XML is a Java web application framework for presenting HTML, PDF, WML etc. in a device independent manner. The framework supports a flow of content (XML files, flat files, SQL, dynamic XML) through SAX pipelines and XSLT transforms to a device
Exymen aims towards being a universal cross platform multimedia editor. The goal is to have one application capable of editing all kinds of media content, including sound, video, slide presentations and white board content. Exymen has an open generic AP
Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3.
No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs.
The SDK provides functions from initializing the window till model animating and renderin
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
A Java class library for visualizing quantitative data using two-dimensional category charts [pie, line, vertical bar, horizontal bar, scatter-plot (dot), combination, and overlay charts]. Charts are of type JComponent and BufferedImage.
TouchGraph provides a set of interfaces for graph visualization using force-based layout and focus+context techniques. For now only older code is available, but we are planning to release new versions as well.