Showing 284 open source projects for "object"

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  • 1
    SImg is astronomical image processing software for Linux. Some of the features are deconvolution (various algorithms), removing interferences, automatic shifting of images, computation of PSF and and a visualization tool.
    Downloads: 0 This Week
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  • 2
    A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
    Downloads: 0 This Week
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  • 3
    B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
    Downloads: 0 This Week
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  • 4
    XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
    Downloads: 2 This Week
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  • 5
    Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
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  • 6
    The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
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  • 7
    GG+ is an object-oriented extension to Open Scene Graph providing graphical user interfaces (GUI). GG+ uses the facilities provided by Open Scene Graph to manage and display the graphical user interface in OpenGL
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  • 8
    Logo command and construct library for Java. Intended as a tool for teaching novice programmers the Java language and object orientation.
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  • 9
    Modify the variable/object/function/method names within a compiled swf to make it almost impossible to read. flmObf DOES NOT STOP DECOMILATION, it merely makes the decompiled code harder to understand!
    Downloads: 0 This Week
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  • 10
    c++ based media layer library that provides system independent functions needed for (2d) game design, implementations for windows and linux planned.
    Downloads: 0 This Week
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  • 11
    java package for rendering barcodes using a java.awt.Graphics object. <br><b>This project will move as a package to the conxult project!!!</b>
    Downloads: 0 This Week
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  • 12
    An openGL GTK application that creates objects for glass (a 3D object library - glass.sourceforge.net).
    Downloads: 0 This Week
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  • 13
    A fairly lightweight graphics/windowing library in Java, intended to be an "object orientated" implementation of sweaglesw's yz-windows.
    Downloads: 0 This Week
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  • 14
    A (soon to be) complete wrapper engine for the OpenGL graphics library. It will support all of the most important 3D functions, including camera, lighting, object creation, and more. Also, multimedia and networking support are planned.
    Downloads: 0 This Week
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  • 15
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 0 This Week
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  • 16
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 0 This Week
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  • 17
    Yux, ... the CORBA / OpenGL project. Coming soon.
    Downloads: 0 This Week
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  • 18
    An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
    Downloads: 0 This Week
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  • 19
    GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
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  • 20
    The GLOW Toolkit is a cross-platform user interface framework for building interactive applications using OpenGL or similar APIs. It provides an object-oriented API and an extensible library of cross-platform widgets.
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  • 21
    3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end. Highlights include constructive solid modeling, reality-based material representation, scripting through Python binding and a constraint solving engine.
    Downloads: 1 This Week
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  • 22
    Pingo provides Platform INdependent Graphics Objects for python. Based around a hierarchy of Containers which inherit their parents' style attributes and coordindate spaces, it provides an object-based representation for vector graphics
    Downloads: 0 This Week
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  • 23
    GOAL: to make converter between various 3D file formats with some object manipulation capabilities
    Downloads: 0 This Week
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  • 24
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
    Downloads: 0 This Week
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  • 25
    OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.
    Downloads: 0 This Week
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