Showing 302 open source projects for "linux os android"

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  • 1
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
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  • 2
    FFFF is the fastest Win32/OSX/Linux/IRIX Mandelbrot generator. Features OpenGL, realtime zoom, SSE/AltiVec QuadPixel, SSE2/3DNow! DualPixel calc, FPU per pixel calc, GPU asm (Fragment/Vertex) calc, multiprocessor support, and benchmarking. Opt asm code!
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  • 3
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
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  • 4
    Art generating programs by Rob Myers.
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  • 5
    LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
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  • 6
    Cracks of Reality is a high-quality fractal image renderer for Mac OS X. It is written in ObjC/Cocoa with the core engine in C to allow for a portable command-line version. Goals are speed, quality, and the ability to import other programs' descriptions.
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  • 7
    iwftools is a set of tools and libraries for developers of digital imaging workflow applications. It consists of generic Python components for this purpose, as well as an reference application. It is implemented without any OS specific dependencies.
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  • 8
    LiveType Project focuses on the development of complete professional sets of typefaces using Fontforge. This project aims that everyone involved can learn more about typography and type developing. It will provide alternate fonts regularly to users.
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  • 9
    QuickTimeTcl is an extension package to Tcl/Tk that runs on Mac OS Classic, Mac OS X, and Windows. It provides a high level interface to QuickTime from Tcl for both application development and scripting from console.
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  • 10
    r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
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  • 11
    ScopeShapes uses the left and right sound outputs of your computer to control the X- and Y- axes of an oscilloscope in order to generate 2D and 3D shapes. It reads AutoCAD-format ASCII .dxf files, and runs on Linux, Win32, and Mac OS X.
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  • 12
    Moblogger MIDP2 (Moblogger2) is a mobile photo blogging application for J2ME devices, especially Camera phones that support J2ME MIDP2 and MMAPI specifications.
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  • 13
    CGI-based perl scripts that provide a thumbnailed web gallery of your images and videos. The default view mimics the Mac OS X Aqua look. Publishing photos is as easy as just uploading them (no update process required).
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  • 14
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
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  • 15
    Gimp Mac Helper provides a plugin to support copy and paste of images between Gimp and native apps on Mac OS X.
    Downloads: 5 This Week
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  • 16
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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  • 17
    The goal of this project is to provide a user friendly, easy install OS based on the Linux Kernel, optimized for games and consoles. The User interface will be simple and it will use a custom graphics engine.
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  • 18
    JAnimationShop is a Frame Level Animation editor with a good set of Advanced features. Designed to function similar in many ways to the award winning AnimationShop from Jasc now acquired by COREL. blog - http://techniche.blogspot.com
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  • 19
    OS independent C++ multimedia sdk for developing demos, tools or games. Base on a plugin architecture for image and 3d renderer. Support DirectX 9 and OpenGL. It deals with coding rules, advanced object programming, design patterns and unit tests.
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  • 20
    Blender3D for the Zaurus! Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD, Mac OS X, and soon for the Sharp Zaurus.
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  • 21
    PhoXo Core Library (PCL) is a set of powerful image manipulation library for C++, it's OS independent and highlights are : Undo/Redo,multiple-layer,region selection,tens of image effect...
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  • 22
    AdMachine is framework for produce, schedule, billing and display some ads. It will include two parts: AdServer and AdTeminal. AdServer: Linux, Apache, Mason; Terminal: OS independent, Java
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  • 23
    Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
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  • 24
    Universal Platform (UP) is a software layer (library) with pseudo-standartized interface which allows now to create applications with C++ for Win32,Linux,FreeBSD operating systems (other languages and OS may be supported in the future)
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  • 25
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
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