Showing 1885 open source projects for "3d linux"

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  • 1
    BHM File Format
    A generic hierarchical file format. BHM can be seen as the binary equivalent of XML. It allows flexible hierarchies of any type of data, in a platform-independent way. BHM however trades XML's readability for compactness and speed of processing.
    Downloads: 0 This Week
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  • 2
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    The KABOOM! in 180 lines of bare C++ project is a compact educational ray tracing engine implemented in approximately 180 lines of C++ code, designed to teach the fundamentals of computer graphics. It serves as a hands-on learning tool rather than a production-ready renderer, focusing on clarity and simplicity over realism. The project demonstrates how basic rendering techniques such as ray-object intersection, lighting, and shading can be implemented from scratch. It intentionally avoids...
    Downloads: 0 This Week
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  • 3
    art-template

    art-template

    High performance JavaScript templating engine

    art-template is a simple and superfast templating engine that optimizes template rendering speed by scope pre-declared technique, hence achieving runtime performance which is close to the limits of JavaScript. At the same time, it supports both NodeJS and browser. art-template simultaneously supports two syntax of template. Standard syntax allows templates to be easier to read and write. While original syntax has powerful logical processing ability. Original syntax is compatible with EJS,...
    Downloads: 1 This Week
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  • 4
    Radiance

    Radiance

    Highly accurate ray-tracing software system for UNIX computers

    Radiance is a free, highly accurate ray-tracing software system for UNIX computers. It is a suite of programs designed for the analysis and visualization of lighting in design. Radiance is superior to simpler lighting calculation and rendering tools in that there are no limitations on the geometry or the materials that may be simulated. Scene geometry, materials, luminaires, time, date and sky conditions (for daylight calculations) are specified; spectral radiance (ie. luminance +...
    Downloads: 46 This Week
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  • 5
    css3-

    css3-

    CSS3 implements various 3D && 3D planetary animation effects

    css3- is an extensive collection of CSS3 demonstrations and visual experiments that highlight modern styling capabilities through practical, hands-on examples. The repository focuses on helping front-end developers understand how to implement sophisticated UI effects using native browser features rather than heavy external libraries. It covers a wide range of topics including animations, layout tricks, transitions, and creative visual compositions. The project is structured as a...
    Downloads: 4 This Week
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  • 6
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. Navigate them with the camera and script them with Javascript, to build compelling 3D presentations. Load multiple models. Isolate/move/emphasize objects. Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe,...
    Downloads: 0 This Week
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  • 7
    Quesa

    Quesa

    3D rendering and scene graph library (moved to GitHub)

    High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
    Downloads: 2 This Week
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  • 8
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 9
    Prerender SPA Plugin

    Prerender SPA Plugin

    Prerenders static HTML in a single-page application

    Flexible, framework-agnostic static site generation for sites and SPAs built with webpack. This is the stable 3.x version of prerender-spa-plugin based on puppeteer. If you're looking for the (now-deprecated) 2.x version, based on PhantomJS, take a look at the v2 branch. The goal of this plugin is to provide a simple prerendering solution that is easily extensible and usable for any site or single-page-app built with webpack. Plugins for other task runners and build systems are planned....
    Downloads: 0 This Week
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  • 10

    pandatcl

    Panda3d to Tcl bindings

    Swig-generated Panda3d to Tcl bindings
    Downloads: 0 This Week
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  • 11
    Coin3D

    Coin3D

    Implemention of SGI's Open Inventor.

    This project is a fork of the Coin 3D library located at https://bitbucket.org/Coin3D. It includes modifications to support the Wizzer Works Magic Lantern project.
    Downloads: 0 This Week
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  • 12

    QuesoGLC

    free implementation of the OpenGL Character Renderer

    QuesoGLC is a free implementation of the OpenGL Character Renderer. QuesoGLC is based on the FreeType library, provides Unicode support, and is designed to be easily ported to any platform that supports both FreeType and the OpenGL API.
    Downloads: 9 This Week
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  • 13
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three...
    Downloads: 0 This Week
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  • 14
    GPU,  a Global Processing Unit

    GPU, a Global Processing Unit

    A framework for distributed computing

    An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
    Downloads: 0 This Week
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  • 15
    Realistic Human Head Voxel Model
    In this Project, a human head voxel model is developed for use in CST Studio commercial software pack using an improved voxel set extracted from MRI images of a human head. The proposed voxel model contains 256x256x128 voxel elements with dimensions of 1.1x1.1x1.4 mm. Moreover, the dispersive dielectric properties of head tissues, as well as their density and thermal conductivity, are embedded. This head voxel model was presented at the ICEE2017 conference. If you find this tool useful,...
    Downloads: 6 This Week
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  • 16
    GlslEditor

    GlslEditor

    Simple WebGL Fragment Shader Editor

    Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to...
    Downloads: 0 This Week
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  • 17
    React Adopt

    React Adopt

    Compose render props components like a pro

    React Adopt is a small TypeScript library for composing multiple React render-prop components into a cleaner interface. It was created to solve the problem of nested render-prop callbacks, which can make React code harder to read and maintain. The library provides a simple adopt method that combines results from a mapper into a single render function. It supports use cases involving multiple render-prop utilities, React Context consumers, custom render handling, mapper-based prop shaping,...
    Downloads: 2 This Week
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  • 18
    Lapidarius

    Lapidarius

    Faceting design software

    A faceting design program. Make designs for faceting stones using the graphical user interface, preview cuts before they are made, and use symmetry to create remarkable gems. See step-by-step instructions on how to cut your designs, and see the path of individual light rays of different colors through the stone when a material with a given refractive index and dispersion is used. Still in progress. Open to suggestions of features.
    Downloads: 0 This Week
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  • 19
    AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments. AcMus has not been maintained for a few years now, but the code may still be useful. We consider the current repository to be at https://gitlab.com/ccsl-usp/acmus .
    Downloads: 0 This Week
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  • 20
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 0 This Week
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  • 21
    Planet and Terrain generator written in Java. Generation 16 bit greyscale PNG bitmap textures as a basis for displacement for planetary bodies and terrain. Generation of Wavefront and POV meshes and Terragen Terrain files
    Downloads: 1 This Week
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  • 22
    3D Plot PovRay templates

    3D Plot PovRay templates

    3D Charts - Templates for PovRay(TM)

    Here are PovRay(TM) templates for creating amazing 3D plots (histogram, surface, box&whisker). These are macros in PovRay Scene Description Language (SDL), you have to #include into Your scene, manually or by PovEdit Menu System. Nice renderings!
    Downloads: 0 This Week
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  • 23
    Raja stands for "Ray-Tracer in Java". The Raja project intends to build a complete modern Ray-Tracer using the Java language.
    Downloads: 0 This Week
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  • 24
    Downloads: 0 This Week
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  • 25
    House3D

    House3D

    A Realistic and Rich 3D Environment

    House3D is a large-scale virtual 3D simulation environment designed to support research in embodied AI, reinforcement learning, and vision-language navigation. It provides more than 45,000 richly annotated indoor scenes sourced from the SUNCG dataset, covering diverse architectural layouts such as studios, multi-floor homes, and spaces with detailed furnishings and room types. Each environment includes fully labeled 3D objects, allowing agents to perceive and interact with their surroundings...
    Downloads: 0 This Week
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