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Student project at the Ecole Centrale de Lyon. Design of an open-source wireless realtime video acquisition device using a CMOS digital camera and a µclinux microcontroller.
Basketball playbook based on technologies like Eclipse, EMF, GEF and GMF. It will contain a database of plays and drills, diagrams with user interraction and animated transitions between steps.
the bjx is a open source project for conversion of a 3d scene from 3DSMAX 9.0 to osg format. It will compeleted by Qt4 and C++.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
Projekte für Bildverarbeitung
a Stereoscopic viewer of CIF files containing data from X-ray structural analysis
Real-Time Image Compression using ARM processor
Candi E-Creations is a program created by and through Village of Love Family and Childcare Services. This program focuses on teaching individuals the fundamentals of computer usage and web navigation along with other support services.
A 3D car driving game using OpenGL and GLUT. The code is completely in C and only homebrew physics are used. The car has environment mapping and texture mapped shadow. Refer the readme.txt for more information.
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An authoring system for creating 3D hypermedia viewable from a desktop computer or a CAVE. Developed and used by Brown University's CaveWriting workshop. For more information, see: http://portal.acm.org/citation.cfm?id=1179661&jmp=references&coll=portal
The aim of this project is to build the application for automatic recognition, classifying and counting relatively simple objects on the image (e.g. cells on the microphotograph or video capture window).
The ColladaEditor renders the scene as defined in a Collada Document file (dae extension) and allows the user to navigate through the structure of the document.
This is an implementation of 3d-scanning algorithm by J. Bouguet and P. Perona
A Java application that should be platform independent that will provide a collaborative whiteboard and text chat system.
Easy to use Java graphics classes. Created for use by beginning programmers, or programmers not familiar with Java AWT/Swing. All classes in one file that is placed in the same folder as main class. Modelled after VB6 graphics and events.
FCGRAKit is a library for computer graphics programmers (C/C++/Java)
The aim of this project is to develop a Graphic Processing Unit core targeting FPGA implementation.
In this project, we will perform a new swf api for standard editing images like in photoshop. in the first step, we will write the *.as and use php for backend.
Generic TV is a java visualization tool. It realises the visualization of time dependent data with many possibilities for the user Interactions (allow color changing, data filter etc). GenTV allows viusalization of many file format as data input.
GeoSolid3D produces 3D geologic solid models, incorporated into the aquifer and confining units of the USGS ground water models, Modflow and Sutra. Uses GIS data of DEMs, geologic maps, and maps of river, watershed, recharge, and aquifer parameters.
Geometric Computer Vision library in C++. Provides functions and structures of projective geometry, taylored for 3D computer vision.
Ferramenta Livre para Geração de Gráficos Tridimensionais de Funções Matemáticas de Três Variáveis com a Técnica de Projeção Perspectiva Utilizando Coordenadas Esféricas - Projeto de Conclusão de Curso - Thiago Henrique Busarello-UNIPAN-
GStudio is an image manipulation application that allows you to catalogue and search through your images by colour.
Graph.h is a graphics library for ModeX graphics in TurboC. ModeX is a 320x240 screen mode with 256 indexed colors out of 262,000. There are four graphics pages available. Must use in TurboC and in DOS. main.exe demonstrates graph.h's abilities.
So it will be about the disign and the style of the computer not only in my mind but the computer that are on the market.
HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done