Quake II-based 3D shell, currently aimed for Windows (Linux in consideration). The project hopes to create a much more logical user experience for performing common tasks inside a computer, while establishing a three-dimensional online world.
troka is a hardware accelerated video output library for the nato (http://www.eusocial.com/nato.0+55+3d/242.0000.html) video processing system. it uses openGL to provide full screen antialiased non-tearing interpolated video output optimized for live per
This project is an attempt to write cross-platform code which implements the Haars Transform (Discrete Wavelet Transform / DWT) in 2D for image manipulation. The code provided will use SDL to half the size of an image in both the x and y directions.
Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
A utility to create a stereo pair from an image and a depth map.
4 plugins for 360 panorama editing
GIMP Plug-In set for 360° panoramas =================================== This plugin set contain 4 plugins helpful in 360° equirectangular panorama creation: * fill_zenith_nadir - fills transparent areas on the top and the bottom of the generated panorama with a gradient that smoothly connects to the neighbour pixels * panorama_to_zenith_nadir - converts panorama to editable form of zenith and nadir areas. This allows for easy editing, eg. patching, filling, placing a logo * zenith_nadir_to_panorama - converts back the editable zenith and nadir to panorama projection * set_google_plus_metadata - attach metadata needed to publish panorama on Google+
This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
mesh2hmap is a simple command line tool for converting 3D meshes to raster heightmaps. This tool allows you to create terrains in your favourite 3D modeller and then easily convert to a heightmap image.
System Prototype to make 3D reconstruction solution using stereo images. It works with common cameras and not require large amount of memory during the images processing. It provides a low cost solution to educational environments with low budgets.
A 3D surface upon which effects can be applied. Written in C (with a little C++) and using openGl to render. Different effects are implemented as dlls. Can be used to illustrate effects link constructive/destructive interference.
3DBrainExplorer is a lightweight OpenGL-based 3D renderer for scientific visualization of volumetric data (NIfTI) featuring real-time image manipulation, AAL brain labels (Tzourio-Mazoyer et al., 2002), SPM5 statistical images and stereo display.
A multi-platform graphical network analysis tool
3dengfx is a free cross platform 3D graphics engine, that provides a multi-layered abstraction mechanism for visualizing realtime 3D environments or scientific data, with a small emphasis towards special effects.
OpenGL/SDL, cross compatible, real-time 3D/4D fractal viewer and generator.
The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.
4bpp is a collection of graphical functions intended for speed on 4 bits-per-pixel screen buffers.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
A driver for the 5DT datagloves written in pure C++ using only the STL. Meant to be cross-platform, but written on and developed for IRIX sytems.
A free ImageViewer using jpeglib(&zlib for next version)for PalmOS 4.0 or greater(tested on a Palm m505)distributed under GPL, which written in C language in Palm OS Developer Suite.
AA means Ascii Art - the AAlib (ascii art GFX library), BB (audiovisual demonstration for your terminal), aview (image browser/animation player), AAvga (SVGAlib wrapper for AA-lib), ttyquake (text mode quake), aa3d (random dot stereogram generator)...
AA3D - Ascii-Art 3D engine all-software cross-platform 3D library in C that uses a terminal as its display system.
AAX Desktop is a suite of desktop applications, utilities, and libraries. It forms a nearly complete desktop environment, including a terminal, clock, calculator, address book, dictionary, lossless image library, etc...