Showing 3 open source projects for "h-doom"

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  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

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  • Skillfully - The future of skills based hiring Icon
    Skillfully - The future of skills based hiring

    Realistic Workplace Simulations that Show Applicant Skills in Action

    Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
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  • 1
    Panel Splitter for Adobe Photoshop

    Panel Splitter for Adobe Photoshop

    Instantly crop & export images along the guides in Adobe Photoshop

    ... - Start Panel Splitter and click Install, Panel Splitter will automatically identify installed Photoshop versions and configure. - If your Photoshop application is already opened, close and restart it. (First time only; to load the script to PS Read More at: https://github.com/Dilshan-H/Panel-Splitter
    Downloads: 0 This Week
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  • 2
    NASH OS

    NASH OS

    Nash Operating System for Modern Ecommerce

    The all-built-in-one, automatic, ready-to-go out-of-box, easy-to-use state-of-the-art, and really awesome NASH OS! Over 25,000+ flexible features and controls and all scalable!! The most powerful solution ever built to instantly deliver new heights of online ecommerce enterprise to you.
    Downloads: 0 This Week
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  • 3

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    ...To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D g=PDEGraphics2D.paint(Component c); PDEGraphics2D g=PDEGraphics2D.paint(JComponent c); PDEGraphics2D g=PDEGraphics2D.paint(Window c); PDEGraphics2D g=PDEGraphics2D.paint(JApplet c); The getCode(..) and write(....) methods can then be used to access the generated script and create HTML documents.
    Downloads: 0 This Week
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