Showing 6 open source projects for "gpu"

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    Grafana: The open and composable observability platform

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  • 1
    Upscayl

    Upscayl

    Free and Open Source AI Image Upscaler for Linux, MacOS and Windows

    ...Upscayl is a cross-platform application built with the Linux-first philosophy. This means that we prioritize Linux builds over others but that doesn't mean we'll break things for other OSes. Upscayl does not work without a GPU, sorry. You'll need a Vulkan-compatible GPU to upscale images. CPU or iGPU won't work. You can also download the flatpak version and double-click the flatpak file to install via Store but wait for the full release, we'll be pushing it to Flathub for easy access. Upscayl uses AI models to enhance your images by guessing what the details could be. ...
    Downloads: 236 This Week
    Last Update:
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  • 2
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ...Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 81 This Week
    Last Update:
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  • 3
    Effeckt.css

    Effeckt.css

    A Performant Transitions and Animations Library

    ...It catalogs common interaction patterns—button states, list reveals, modals, off-canvas menus, and page transitions—implemented with CSS transforms and opacity for smooth, GPU-friendly motion. The project focuses on practical details such as using compositing-friendly properties, keeping DOM structures lean, and providing hooks so JavaScript can toggle classes without micromanaging animation state. Each effect is isolated, documented, and demoed, allowing designers to copy just what they need rather than dragging in a monolithic framework. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Keras.js

    Keras.js

    Run Keras models in the browser, with GPU support using WebGL

    Run Keras models in the browser, with GPU support provided by WebGL 2. Models can be run in Node.js as well, but only in CPU mode. Because Keras abstracts away a number of frameworks as backends, the models can be trained in any backend, including TensorFlow, CNTK, etc. Check out the demos/ directory for real examples running Keras.js in VueJS. Library version compatibility, Keras 2.1.2.
    Downloads: 0 This Week
    Last Update:
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    Desktop and Mobile Device Management Software

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  • 5
    Loaders.css

    Loaders.css

    Delightful, performance-focused pure css loading animations

    ...The library emphasizes small, reusable snippets: you copy a minimal markup block, apply the provided class, and tweak size or color through CSS variables or overrides. Animations are crafted to be smooth and performant, relying on GPU-friendly properties to keep frame rates high even on mobile devices. The set covers common loading metaphors (pulsing dots, rotating squares, bouncing bars), giving designers a consistent visual language across a site while keeping bundle size tiny.
    Downloads: 0 This Week
    Last Update:
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  • 6
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    ...This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated textures are very effective from resources consuming perspective and are very cheap to transform or animate. Include HTMLGL.js into the project. Elements will be rendered in WebGL and their CSS Transform properties will be mapped to WebGL representation transformations. So DOM node itself will not be animated or displayed in order to avoid resource consumption.
    Downloads: 0 This Week
    Last Update:
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