Showing 3 open source projects for "open gl"

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    Planetiler

    Planetiler

    Flexible tool to build planet-scale vector tilesets

    Planetiler (pla·nuh·tai·lr, formerly named "Flatmap") is a tool that generates Vector Tiles from geographic data sources like OpenStreetMap. Planetiler aims to be fast and memory-efficient so that you can build a map of the world in a few hours on a single machine without any external tools or database. Vector tiles contain raw point, line, and polygon geometries that clients like MapLibre can use to render custom maps in the browser, native apps, or on a server. Planetiler packages tiles...
    Downloads: 41 This Week
    Last Update:
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  • 2
    Grafika

    Grafika

    Grafika test app

    Welcome to Grafika, a dumping ground for Android graphics & media hacks. A collection of hacks exercising graphics features. An SDK app, developed for API 18 (Android 4.3). While some of the code may work with older versions of Android, some sporatic work is done to support them. Open source (Apache 2 license), copyright by Google. So you can use the code according to the terms of the license, A perpetual work-in-progress. It's updated whenever the need arises. To some extent, Grafika can be...
    Downloads: 4 This Week
    Last Update:
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  • 3

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
    Downloads: 0 This Week
    Last Update:
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