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A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound.
Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved...
Barcode scanner library for Android, based on the ZXing decoder
ZXing Android Embedded is a barcode scanning library for Android, using ZXing for decoding. The project is loosely based on the ZXing Android Barcode Scanner application but is not affiliated with the official ZXing project. By default, only SDK 24+ will work, even though the library specifies 19 as the minimum version. For SDK versions 19+, one of the changes changes below are required. Some older SDK versions below 19 may work, but this is not tested or supported. While...
Animation which can be used for content picking for Android
Our Bubble Picker is an example of an animation that is equally appealing to different groups of users. Bubbles summarize information into convenient UI elements that are easy to understand and also visually consistent. It makes the interface simple enough for novice users and still feels interesting for experienced ones. This type of animation is very helpful for apps rich in content, where users have to make a choice from a list of options. For example, in our component, we used bubbles to...
Welcome to Grafika, a dumping ground for Android graphics & media hacks. A collection of hacks exercising graphics features. An SDK app, developed for API 18 (Android 4.3). While some of the code may work with older versions of Android, some sporatic work is done to support them. Open source (Apache 2 license), copyright by Google. So you can use the code according to the terms of the license, A perpetual work-in-progress. It's updated whenever the need arises. To some extent, Grafika can...
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Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
A slide show written in JSP (Java SDK 1.1) and tested under Apache 1.2. Just drop the folder tree with your jpg images into this very simple web application.
Open source biometric SDK that can match, identify people through there finger print. I hope to make a Java, C# and C++ version of the biometrics SDK.The aim is to make a commercially competitive fingerprint matching SDK.
Set of Java classes that makes possible to use the GFL-SDK imaging library, provided by www.xnview.com. The methods implemented are the same as the functions available from the GFL-SDK library and allows you to read and manipulate over 360 image formats.
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Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3.
No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs.
The SDK provides functions from initializing the window till model animating and renderin