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MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
...Images may be selected based on the content of their spreadsheet entries, and are displayed in the order in which they appear in the spreadsheet. Thus, for instance, a show may be presented of all images with a value of 'Nature' in column 'M' and a value greater than 25 in column 'D'.
An experimental feature allows for the actual entering of data in the spreadsheet during the slideshow.
Output Processing script from Java AWT/Swing paint call
...To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint:
PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h)
or
PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d)
Alternatively, pass the component to paint as the input to one of the static paint methods:
PDEGraphics2D g=PDEGraphics2D.paint(Component c);
PDEGraphics2D g=PDEGraphics2D.paint(JComponent c);
PDEGraphics2D g=PDEGraphics2D.paint(Window c);
PDEGraphics2D g=PDEGraphics2D.paint(JApplet c);
The getCode(..) and write(....) methods can then be used to access the generated script and create HTML documents.
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.