Showing 3 open source projects for "constructor"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
    Learn More
  • 1
    PageFlip

    PageFlip

    3D Style Page Flip on Android

    This project is aimed to implement 3D style page flip on Android system based on OpenGL 2.0.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    Use PDEGraphics2D to create Processing vector graphics script files and deploy them in HTML. To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D g=PDEGraphics2D.paint(Component c); PDEGraphics2D g=PDEGraphics2D.paint(JComponent c); PDEGraphics2D g=PDEGraphics2D.paint(Window c); PDEGraphics2D g=PDEGraphics2D.paint(JApplet c); The getCode(..) and write(....) methods can then be used to access the generated script and create HTML documents.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    JAnaglyph Engine

    JAnaglyph Engine

    A library to create anaglyph images with Java

    A small library made of one class (one method and one constructor) which takes two BufferedImages, the width and the height of the final image to produce a full anaglyph image from the images provided.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next