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The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java.
The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more.
The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
These are the Java bindings to cairo C graphics library.
Main features:
- Handcrafted OO bindings updated to version 2.12. JNI code is automatically generated, thanks to Hawtjni library;
- Supported on Windows, Linux and Mac;
- Draw directly to an AWT Canvas through JAWT;
Missing features:
- User fonts and raster source patterns are not implemented yet.
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB
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A framework for creating java GUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle
This project is undergoing re-evaluation (as of 3-21-04) to best serve its original purpose: to provide java-like, yet elegant clarity to Windows Code. With the discovery of similar projects, we aim to simplify and enhance this project greatly.
The Java w3d Loader is a 3d format loader for Java 3d. The W3d File Format is the properietary 3d format of many Westwood Studios and EA games. The code is derived from the c++ rentools project hosted here on sourceforge.