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YOPS (Ye Olde Photo Shoppe) is a media manipulation framework written in Java. Computer science educators use this framework to help novices learn and practice fundamental programming concepts by having them create tools for their own photoshop-like app.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
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CryptEngine is a fast 3D engine for Java available as Open Source.
It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
New version of the Doodle project (http://doodle.sf.net). This project is related to Origami (paper folding) diagramming.The goal of this new version is to overcome limitations of the existing Doodle to propose an Integrated Diagramming Environment.
CanvasUI is a Lightweight, Compact Java UI. It's designed to be small enough for applet use and uses CSS files for configuration. Implementation is obtained using simple interfaces and event queues.
JavelinOrgChart is a class library, written in Java, for generating organizational charts (OrgChart/OrgTree/Organigram). Utilising the Java2D APIs to generate orgcharts in several formats for the web or SWING-like GUI'S.
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
graphite: a portable graphics library, written in Java, JOGL and Postscript that allows rapid generation of high-quality graphs using an efficient, compact Java engine.
Nested pie chart is for tree visualization. Each node of the tree has a size and color attribute, enabling the chart to be used as a heatmap. Linear arrangement of the nodes in decreasing order of size is an advantage over rectangular heatmaps.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
ChartFactory is a free, open-source Java API for generating charts that can be saved as files or embedded in web or desktop applications. Unlike other API's, ChartFactory is extremely lightweight (the binary jar is around 32KB) and simple to use.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm...