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A program written in Java to create the High Resolution Coordinates used in creating a Locale for a VirtualUniverse class in Java 3D. Java 3D is an extension of Java supporting three dimensional graphics.
ImageGnome is an advanced image viewer that searches directories for images and catalogs them. Images can then be easily shared on the internet and printed.
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This is aimed at providing a simple to use GUI for gphoto2 to be used on a netbook, such as the ASUS Eee PC with their smaller screens they wont run propriety tools as supplied by companies such as Canon.
It is currently in its early stages.
AnyWikiDraw is a graphical editor for rapid editing of drawings and diagrams on Wiki pages. Supported file formats: SVG, PNG, JPEG and DRAW. Supported Wikis: MediaWiki, PmWiki and TWiki.
The aim of this project is to read meta data from pictures such as JPG. But, instead of other freeware all meta data will be described into Spring files (XML files).
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This is a collection of small to mid-sized tools I wrote, mostly in java. this includes an XML-Parser and a 3d engine. Please see the homepage for a closer description
Java Image Resizer and Uploader. This is an open source Java applet which allows web app developers to provide an easy way for their users to upload properly sized images to a web server using client-side resources for expensive resizing operations.
ODSSA - is a system for storing, searching and viewing spatially and temporally indexed photos, videos, GIS tracks, ESRI shape, and other files. It consists of an import tool, open API Server, browser based Client for search and viewing files.
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.