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We would like to publicate our project: Tricky Mouse. This is a simple game, written Java using AWT, with public documentation written in hungarian language. We learned a lot of trick from this project, and we would to share this knowledge with others.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
OpenOMR is an open source optical music recognition (OMR) tool for printed music scores. It allows a user to scan a printed music partition and play it through the computer speakers.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
Vector Visuals provides an easy-to-use, object-based API for creating and manipulating Java2D-rendered shapes and images. It features object embedding, dynamic connectors, and multithreaded task support.
NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
Easy to use Java graphics classes. Created for use by beginning programmers, or programmers not familiar with Java AWT/Swing. All classes in one file that is placed in the same folder as main class. Modelled after VB6 graphics and events.
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Smile3D is a Java based chat uses 3D avatars. Avatar changes expression and mood according to user choices; It can also interacts with all the objects present into the same room where currently the avatar stays.. Java3D framework is used.
Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
LDrawLoader is an implementation of the com.sun.j3d.loaders.Loader-interface to load LDraw-parts and -models into Java3D-Scenes. Additionally a LDraw-Viewer is provided, that uses the loader to display LDraw-parts and -models.
JDigiToolbox is a Java application for simple importing photos from digital cameras, browsing with sound and comment support, background rotation, making web pages, portable archive (copy of all photos in smaller resolution) etc.
A theme for the famous JAlbum web album photo creator by David Ekholm, jalbum.net/index.jsp.
Derived from the Chameleon theme by Laszlo Molnar,
it is intended for CD based photo archiving with the convenience and beauty of JAlbum's user interface.
A program to orthorectify (correcting scanning distortions) and stitch images of gridded paper maps. The expected use is to correct and join several smaller (e.g. A4) scans of out-of-copyright large paper maps for display in a GIS or on the web.
This is a Game Map Editor, Screen Based. It's programmed in Java, and we have made several games using it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
The project goal is to provide an easy to configure slideshow java applet for presentation of images/slides/photos albums/galleries with info and transition effects. An interactive presentation editor is integrated in the applet jar file. See home page.