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Based on JPhotoAlbum, Shutter is the best program for managing all your photos. Advanced tasks such as raw processing, editing pictures, easy management and great looking interface are the project goals. Shutter also makes it easy to manage your website.
Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
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Simple Image Viewer using Java's built-in image handling functions.
Not Another Image Viewer (NAIV) is a java based, platform independent image viewer and database, aimed to carry more features and customisability than other software of the same nature. PS it is free.
This was primarily something to keep me occupied and used as a vehicle to learn new things. At this stage the code desperately needs some tidying up.
Java Open Framework (JOF) is a suite of applications extending your creative potential. JOF includes a HTML creator, image editor, text editor and an audio/visual player and converter.
This project is a suite of plugins to easily integrate Java2D, SVG and JAI capabilities into Eclipse or standalone SWT applications.
Since 2.0.0: use Java2D inside GEF /draw2d!
The Batik and JAI plugins can also be used by other plugins.
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SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
The OpenAMF project is a free open-source alternative to Macromedia's Java Flash Remoting.
It is as capable of providing application services to Flash MX as Macromedia's proprietary solution.
This project began as a Java port of AMF-PHP.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
CryptEngine is a fast 3D engine for Java available as Open Source.
It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
The target of JCustomizer project is the generic and persistent customization of every Java Swing/AWT GUI at runtime: fonts, colors, texts, accelerators, ... A nice accompaniment is a WYSIWYG access to internationalization without programming efforts.
Webcockpit is a Web Application Generator for realtime charting and monitoring solutions. Generates JSP code to create chart images and HTML tables from SQL queries. Supports Drill-Down and pluggable look&feel. Uses JFreeChart, Displaytag and Cewolf.
New version of the Doodle project (http://doodle.sf.net). This project is related to Origami (paper folding) diagramming.The goal of this new version is to overcome limitations of the existing Doodle to propose an Integrated Diagramming Environment.
The project will produce a small standalone Java application which will allow a user to convert ESRI Shapefiles (.shp) to the Google Earth KML format. This will allow ESRI Shapefile points, lines, and polygons to be viewed in Google Earth.
[Abandoned] An Eclipse plugin to aid in developing with JMe (JMonkeyEngine - www.jmonkeyengine.com). This project is in no way directly associated or sponsored by JMonkeyEngine.
PSIMAP is the Protein Structural Interactome MAP, a map of all the domain level protein-protein interactions in the Protein Data Bank (PDB). PSIsoft is an archive of the software used to generate and analyse PSIMAP.
Xebece is a multipurpose tool for information visualization and organization. It can be used to set up intriguing presentations. Likewise, Document management is straightforward and effective if you use Xebece.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.