Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
ZViewer is a program for viewing several of the data formats found in the Nintendo 64 Zelda games.
Microsoft Windows and Apple OS X application to visualize various types of image data, including hyperspectral images, 3D models, and 3D CT medical images.
A Comic book reader that is made with python and made with open mind for the user not is it open source but open develop If you have and idea for it just say it.
C++ Frontend for the RenderMan Interface
RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
The self-organizing image system will enable a novel way of browsing images on a personal computer. It provides a new view of image folders that presents images grouped according to their visual similarity in Windows Explorer.
Self-Organizing Photo Album is an application that automatically organizes your collection of pictures primarily based on the location where the pictures were taken, at what event, time etc.
A small program which automatically closes Windows Media Center after the input time (acting like the sleep function found on a normal TV set).
simple 3d scene viewer for windows/linux/android
Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7