An award-winning drawing program for children ages 3 to 12
Tux Paint is a free, award-winning drawing program for children ages 3 to 12. It combines an easy-to-use interface, fun sound effects, and an encouraging cartoon mascot who guides children as they use the program. Kids are presented with a blank canvas and a variety of drawing tools to help them be creative. Along with paintbrush, shapes and text, Tux Paint includes a "stamp" feature to add pre-drawn or photographic imagery to pictures, and a set of "magic tools" that provide filter effects (like blur, tint and waves) and interesting drawing tools (like train tracks, bubbles and grass). Tux Paint includes a collection of "starter" images, both coloring-book style and photo-realistic, and a large collections of stamps are available as a separate download. Additional content can be added by parents and teachers, or downloaded from 3rd parties. Tux Paint is available for Linux, BSD, Windows, Mac OS X and Haiku operating systems.
A full featured cross-platform image library
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
Ayam is a free 3D modelling environment for the RenderMan interface.
3D game engine and multiplayer/singleplayer FPS game
A multi-platform collection of C++ software libraries for Computer Vision and Image Understanding.
Image library for Object Pascal.
Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
Converts between many 3D data formats
IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
A cross-platform C++ Graphics User Interface library to be used with Simple DirectMedia Layer (SDL).
Glide is a library for using 3dfx hardware. This project will be the public repository for Glide.
2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
C++ class library for programming interactive 3D graphics with OpenGL
A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
FNServer is image collaboration software for web servers written for PHP4/5 implementing the FotoNotes(TM) image annotation specification. Modular and object-oriented, FNServer runs stand-alone or as a part of other CMS's. Offers blog and wiki features.
POVLAB is a full 3D graphic modeller,which models 3D objects for the photo-realistic Špovteam Persistence Of Vision Raytracer (POV-Ray).
Free 3D Acropolis is a model 3D in hight resolution of the Acropolis of Athens shortly after its construction.
The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
PJX is a general purpose PDF programming library for Java; with support for reading, combining, manipulating, and writing PDF documents.
darknocK detects edges in images. It is using Artificial Neural Networks to enchance the results of standard algorithms.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
This is a collection of lots of XChat2 plugins.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.