Stereo 3D wireframe projection of 4D objects. Rotations about the 6 planes of various 4D(R4) objects in Java. Uses documented file format for the 4D objects. Supports alternating lcd shutter 3D glasses and the red-blue 3D glasses. No 3D monitors yet. If you wish to contact me regarding this project, do. It is a joint project. Project is unchanged as of July 2007. Got hypot() and perspective wrong.
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.