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lib2geom (2Geom in private life) is a library developed for inkscape to provide a robust computational geometry framework. It is not a rendering library, instead concentrating on high level algorithms such as computing arc length.10 weekly downloads
Multi-Language Wrapper Collection for the Irrlicht Engine
A utility to create a stereo pair from an image and a depth map.5 weekly downloads
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.1 weekly downloads
This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
3D Graphiti allows you to display graphs to your website's audience in an customisable, interactive and exciting way.
3D Charts - Templates for PovRay(TM)6 weekly downloads
3DEarth is a tool which displays, and encourages user interaction with, a 3d view of the planet Earth, including satellite / aerial photography (downloaded dynamically from various internet sources), elevation (e.g. hills/mountains), coastlines etc.
A set of c++ flexible and inheritable classes to open, parse and render 3d models contained in .3ds files working in an os-independent way, using the C++ Standard Library to read files and Glut-OpenGL to render.
A 3d model search engine which provides an intuitive query interface for a user to search a query model in a large database of indexed 3d objects both accurately and efficiently using a novel similarity transformation invariant shape matching algorithm.
Note: The color functionality in A'Hote has been merged into the Papyrus library. A'Hote is a C++ library for creating color schemes including complements, split complements, triadics, tetradics, analogous colors, monochromatic groups, et. al.
A3DGE means Amateur 3D Game Engine. It will be a conversion of the famous Build engine to Pascal.
We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.
Validní obrázková galerie využívající PHP a mySQL. -dvouúrovňové galerie -možnost zaheslování -možnost povolit / zakázat registrace -slideshow -statistiky -přehled komentářů -rozsáhlá administrace -validní HTML -RSS
Adaptive and Generic Accelerated Segment Test (AGAST): a highly efficient corner detector based on the same corner test as FAST. For a thread-safe C++ implementation please refer to http://sourceforge.net/projects/agastpp/19 weekly downloads
C++ implementation of the Adaptive and Generic Accelerated Segment Test (AGAST): a highly efficient corner detector based on the same corner test as FAST. For a C implementation please refer to http://sourceforge.net/projects/agast/12 weekly downloads
AKtive Media is an ontology based cross-media annotation (Images and Text) system. Our goal is to automate the process of annoation by suggesting knowledge to the user in an interactive way while the user is annotating and hence minimizing user effort.1 weekly downloads
Multimedia asset management and manipulator for Étoilé
Creates APNG animation from PNG/TGA image sequence.492 weekly downloads
Deconstruct APNG file into a sequence of PNG frames.57 weekly downloads
Convert APNG animations into animated GIF format.69 weekly downloads
ASCImageInterpreter - a C# ASCII image generator.
This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
AggOO is a higher level, cross platform 2D graphics API which resembles GDI+, but uses Anti-Grain Geometry as the rendering backend. Existing GDI+ code can be converted to use AggOO in most cases by simply replacing the namespace. Modified BSD license.1 weekly downloads