CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
Ayam is a free 3D modelling environment for the RenderMan interface.
IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
APOCALYX is a 3D engine based on OpenGL and other free libraries suitable for the creation of games or serious simulations.
Karaoke effects creation tool with ASS and Lua.
NyuFX is an advanced tool for creating karaoke effects in subtitle format ASS. With the power of scripting language Lua with an extended environment + an user interface it's easy to create fancy 2D effects.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
Autocubic is an estension of Pipmak Engine which permit to build simple navigable 3D spaces directly into Pipmak in a very quick way, without the need to create every scene (or node) with external graphic program.
Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
Roblox has banned User Meshes! But we are going to help. I will try to get a few people together and create a program where you can create a mesh, but having it then port it to a roblox file (.rxbm)
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
A GUI Level Editor for the Enigma Game
Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/) Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game (http://www.nongnu.org/enigma/about.html). Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
A piece of useless crap
March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable. Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF. Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is like that and I can't change it. BTW: there was feedback indeed: from the own 'family': "it is done by YOU so it cannot be of use for anybody!" (Literally: it contains algorithms and algorithms are evil and are non-existent in usable software)
Extensible vector graphics editor with Latex text support.
Ipe is an extensible drawing editor for creating figures in PDF and Postscript format. It supports making small figures for inclusion into LaTeX-documents as well as presentations in PDF.
This is a 3D puzzle game with fantastic design. The prototype idea is from Family Computer game 'Tank', so Tanx means Tank's extended version.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
Frameserver plugin for video editing via scripting.
LVS allows to write scripts for frameservers to edit audio samples and/or video frames with a powerful 2D graphics library.
A Lightroom3 Plugin that compares the development parameters of two different pictures. A comparison between selected picture and a reference preset is possible, too. Similarities are not shown by design.
Mapographer is a cartography tool to easily draw maps of fantasy or real life worlds. Just paint the land mass, draw the terrain and place mountains, hills, trees and other places on it. You can simply customize it by adding own brushes, textures and symbols (like mountains, trees etc)
A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.