A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
3DEarth is a tool which displays, and encourages user interaction with, a 3d view of the planet Earth, including satellite / aerial photography (downloaded dynamically from various internet sources), elevation (e.g. hills/mountains), coastlines etc.
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
A set of c++ flexible and inheritable classes to open, parse and render 3d models contained in .3ds files working in an os-independent way, using the C++ Standard Library to read files and Glut-OpenGL to render.
AC.lib-Exif is a Java 5+ library to read and write Exif image meta data for JPEG images.
Artificial Life Simulator is a program written for the purpose of creating realistic 3d warriors arrayed in combat. The "warriors" are capable of "thinking" with their "brains". The "brains" are made up of thought nodes.
Translate your roleplaying adventure dungeons from pen&paper into 3D models and generate videos from a flight over your model dungeon or even through the rooms. Contains lots of objects (animated fireball, chest, rooms...), and camera path helpers...
Multimedia Toolkit : -sound toolkit -Picture Toolkit -Video Toolki -Periphical material toolkit -Windows manager
This is a simple project to add the support to display subtitles in Allegro, for using in games, intros and other places you can think. This will be written in C++, for all platforms supported by Allegro (DOS, Windows, Linux, etc...) and will use the A
Software Development Kit and AlbaLib libraries for use with free Albatros 3D engine.
A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
AWE (Allegro Widget Environment) is a GUI toolkit built on the Allegro multimedia library. It is used for games as well as applications. It is themable, has its own COM mechanism, drag-n-drop and clipboard, and a visual designer for making GUI forms.
This is a plugin for Viewing/Managing your tv shows in Vista Media Center (using thetvdb.com for data)
Amanda is a program to make it easier to read manga on the computer
AniTMT is a flexible and powerful 3D animation system
A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
AnyWikiDraw is a graphical editor for rapid editing of drawings and diagrams on Wiki pages. Supported file formats: SVG, PNG, JPEG and DRAW. Supported Wikis: MediaWiki, PmWiki and TWiki.
The Ars4SdlnFt is a general purpose library framework working with SDL, SDL_mixer, SDL_Image and Freetype. It is the result of my furstration facing the "Why do you want to make it easy if you can do it difficult, hard, intricate and complicated".
AMIRE is a project about the efficient creation and modification of augmented reality (AR) and mixed reality (MR) applications. AMIRE provides the tools for authoring AR/MR applications based on a library of Components.
A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)
Deringing video AviSynth plugin. intended for deringing VHS captured video
BFL is a C/C++ library for Palm OS platform. It joins the most common features for working with Palm OS bitmaps (BitmapType). The main purpose of this library is to support the most of Palm OS versions.
BLACK Burst 3D intent to give the audience an easy and efficient way to create OpenGL based 3D applications like games or special user interfaces. It is currently in huge developpement/testing phase. BlackBurst can already import XML models, and scenes s