A standalone, portable generic Ada package for decoding images
The Generic Image Decoder is a package for decoding a broad variety of image formats, from any data stream, to any kind of medium. Unconditionally portable code: OS-, CPU-, compiler- independent code.
A PHP-Wraper around the Ghostscript-command
GlfwCL: A tiny extendible OpenCL/GL project using GLFW and stb_image
GlfwCL is a clean and lightweight framework for creating extendible and advanced OpenCL/GL applications. Software is MIT licensed (do whatever you like with the source).
Theme for the popular CEGUI.
This is a theme (hoping to grow into a set of themes) for CEGUI, a popular 3D user interface.
Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
Swiss army knife of image processing
GraphicsMagick provides a set of commandline tools and programming APIs for manipulating, editing, and converting raster and vector images. It is derived from ImageMagick, with the objective of providing better stability and performance than ImageMagick while retaining the original MIT/X11 license.
The Graphix Windowing Toolkit (Gwtk) provides windowing capabilities on top of GLUT and OpenGL for creating cross-platform GUI based interactive programs. Gwtk is an object-oriented toolkit written in C++ and provides a complete set of grpahical widgets.
GrAL is a generic library in C++ for grid (or mesh) data structures and algorithms operating on them. It has been inspired by the success of the STL, and is similar in spirit to BGL and (though to a lesser extent) to CGAL .
Global visual guides for Windows
The Guides application is designed to provide global access to some helpful visual guides. The project is very early in development. Please feel free to jump in and make changes!
An application that create a scene in HGE file format.
An application that create a scene in HGE file format that can be used for Hulixerian Game Engine. HGE file format is a compatible file format for 3D rendering application, it is mostly compatible with OpenGL. This project use Qt5 framework for all of its tasks, and will not make any dependency on other external libraries. WARNING: This project is not stable and is under big changes in its every push.
A world editor for HGE game engine written in python and uses OpenGL.
It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
Hewlett-Packard's Linux imaging and printing software
The Hewlett-Packard Linux Imaging and Printing Project provides a unified single and multi-function connectivity solution for Linux. For support and help, please visit https://launchpad.net/hplip
This is a python package that allows one to easily create timelines in object-oriented python which later renders to HTML.
HTML Viewer Components for Delphi, Lazarus and C++Builder The HtmlViewer component set consists of the THtmlViewer, TFrameViewer, and TFrameBrowser components. All three are HTML document display components: THtmlViewer * The basic component. * THtmlViewer displays single (non-frame) documents. * It also forms the basis for the other two components. TFrameViewer * Displays both frame and single HTML documents. * TFrameViewer is oriented more for local file system use. TFrameBrowser * Also displays frame and single HTML documents. * TFrameBrower is oriented for use with local file systems and toward Internet style protocols and URL usage. * Additional code and/or components are generally required to get data from other sources than the local file system. These components Support most of the HTML 4.01 specifications with many additional popular HTML 5 enhancements. Many Cascading Style Sheet properties are also supported.
Use, study and develop advanced digital halftoning algorithms with Halftone Laboratory, a GIMP plug-in backed by a highly modular and extensible library. It uses .NET/Mono and GIMP#.
The Handwritten project aims to provide software for open distribution of handwritten notes. A rudimentary datastructure containg strokes made by writing devices as for example palm computers, digital pens, etc, is implemented in both Java and C.
This is a basic mesh operation platform created for nearly any research start on mesh application. To mention some, there are to be hex mesh, mesh skinning, rendering.
A spacemouse plugin for SideFX Houdini.
An hyperbolic tree visualization java library, to implement hyperbolic tree easily. See http://www.inxight.com for explanations and examples.
IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
A Free Experimental System for Image Processing
ImLab is a free open source graphical application for Scientific Image Processing that runs in Windows, Linux and many other UNIX systems. It supports multiple windows, data types including 32 bit integers, 32 bit real numbers and complex numbers.
IViewer is an open source picture viewer and mesh viewer tool chain for the Irrlicht engine.
3D .NET engine for Windows, Linux, Mac
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
a bridge between Cocoa's NSImage model and Mac OS X Icon Services' "IconFamily" type; supports assignment of custom icons to files and folders