Quick Image Editor
don't have time, want to quickly edit and give a retouch to your images, if yes,, the project is for you.this application contains over 150+ effects to enhance your images, you can edit multiple images at once,make new image or edit an existing one.small in size,simple interface just for editing,no extra fancy things or designs.you can take the images from web directly from application.
Image Renamer is just what the name suggests. It will rename a folder full of images, allowing for user prefixes, while looking for duplicates. And Leaving Non Images alone.
This project provides a fast distributed system for image processing, written in Python. It aim is to be used as service to PHP, Perl and Python application servers.
ImageLogick is a reimplementation of a subset of the functionality available through the ImageMagick command line tools, primarilly the convert application. Based on the Leptonica library, this is a smaller and hopefully faster alternate toolset.
Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
A command line java tool that allows creating images of earthquake occurrences plotted on a map over time. These images can then be used to create a video / animation (with a seperate tool like mencoder)
Convert JAlbum galleries for upload to Google Picasa Web Albums
A command line tool for uploading JAlbum galleries from the filesystem to Google Picasa Web Albums. JAlbum's metadata (gallery name, description, photos ordering, comments, ...) are processed and used for uploading of photos to Picasa Web Albums.
The Java Data Processing Framework (JDPF) helps you in the definition, generation and execution of standard and custom data processing procedures.
[Abandoned] An Eclipse plugin to aid in developing with JMe (JMonkeyEngine - www.jmonkeyengine.com). This project is in no way directly associated or sponsored by JMonkeyEngine.
A small stand-alone no-install Java Swing utility to batch resample/resize or convert digital images. Supported input formats are BMP, GIF, JPEG, JPG, PNG, WBMP and supported output formats are BMP, GIF, JPEG, PNG, WBMP.
This is an inactive project now - don't even bother clicking this
Jamberoo (former JMolEditor) is a library of algorithms for structural Computational Chemistry implemented in the Java programming language. The Jamberoo classes can be integrated into other Java applications.
Java Image Acquisition Library
Biblioteca JAVA para Processamento de Imagens e Visão Computacional.
JavaGelato is a Java binding to the Gelato Scene C++ API.
The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.
My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
Graphical Viewers project for visualizing civil engineering and survey data in LandXML files.
A small Game Engine project.
Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.
Online Magazine Showcasing Classic Urban America through the Arts.
OSX Character Generator for displaying broadcast graphics.
Multibody Dynamics. It consists of a modeling environment that can be used to build arbitrary rigid body simulations and a browsing environment that allows users to interactively select the particular simulation that best matches what they imagined.
Missing Contact Pictures - Generates contact images for your telephone
Finally, Micopi allows you to assign an image to every person in your telephone's contact list. So if you do not happen to have a (decent) photo of them, you can use the app to simply generate one. Micopi does not use a random number generator to create these images. It exclusively uses contact data such as the name, the telephone number or the e-mail address and turns these into geometric figures and colours. This way, all of your contacts have their unique image. - We gladly accept proposals for improvement and you can help us develop this app by pointing out bugs. If the app behaves in a peculiar way, even a simple screenshot can help us. On GitHub: https://github.com/easytargetmixel/micopi_android/
We are here now: https://sourceforge.net/projects/micopi/
PROJECT MOVED TO https://sourceforge.net/projects/micopi/
Tiny tool capable of stitching hundreds images into one single image
This is very small tool, which is capable of stitching hundreds of images into one single image. The main purpose of the tool is to stitch small pieces of map taken by screenshots for example from OpenStreetMap. The tool automatically calculates relative positions of every single patch. A single patch has to have considerable amount of margins that are required to find control points that will match a pair of patches.