GStudio is an image manipulation application that allows you to catalogue and search through your images by colour.
Graph.h is a graphics library for ModeX graphics in TurboC. ModeX is a 320x240 screen mode with 256 indexed colors out of 262,000. There are four graphics pages available. Must use in TurboC and in DOS. main.exe demonstrates graph.h's abilities.
So it will be about the disign and the style of the computer not only in my mind but the computer that are on the market.
HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done
This Project is for implementing Image Morphing with Mesh Warping Algorithm
ImageSorter is an image browsing application, which allows an automatic sorting by color, date taken, name, or size.
JFoto is a photo manipulator program built on JAI API
The JPico project is intended to reimplement and extend a program similar to the early Pico program (written in C) that was a very simple but capable image manipulation program.
JShoe is a web based service that works as a complement for education. It's a tool that allows teachers to transmit the art and craft of shoe design.
J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
Java 3D editor for Engineers allows to test and develope algorithms of 3D model building for non standard tasks.
100% portable java application. Designed to work like Microsoft (c) PowerPoint or OppenOffice Impress, but the program itself as well as the presentation is distributed as a single jar.
Perl script for automatic distinct processing of LaTeX programmed inline drawings allows use of incompatible illustration tools in the same document and critically reduce recompilation time.
This library load and draw a OBJ model file using C++ and OpenGL
Implementación algoritmo de Loop DX10
"MathML Editor for Flash" is an implementation of MathML editor intended to be used in Adobe Flash applications. This project use "MathML Formula for Flash" project to display the formula. More info you can get from http://www.fmath.info
"MathML Formula for Flash" is an implementation of MathML to display the mathematical formula and it is intended to be used in Adobe Flash applications. More info you can get from http://www.learn-math.info/mathml.do?action=formula
Milhama is a RTS / FPS / RPG game under development by Evolve Gaming group. Evolve is a group of current and alumni students at the University of Illinois at Chicago (UIC).
Moarf is the first proffessional Line-based Open Source Morphing Application.
MobileMedia is a Software Product Line (SPL) that manipulates photo, music, and video on mobile devices. This is a joint project coordinated by Lancaster University and developed on top of MobilePhoto.
this is my first application
A 3D simulator to render 360 degrees omnidirectional images from a moving viewpoint (robot) in a dynamic environment. OmniBot provides a testbed for experiments with autonomous visual guidance and comparisons against the ground truth. It uses povray.
PHP/MySQL program which allows you to create a database driven, account based, web art board/community. You can install a number of Java Applets (provided separately) on this board and literally draw on the web.
An OpenGL VR engine and editor, created by 1st year computing science students at Glasgow University.
This is a program written in matlab to grade exams using Optical Mark Recognition. Samples of OMR sheets that are to be filled by students is also included. It supports rotation of up to 6 degrees as well as 180 degree rotation.