Devignetting application for DNG images; originally written for Leica cameras, CornerFix now works with most cameras including Sony NEX and Sigma DP series. CornerFix fixes the "cyan corners" and/or "red edges" problem when using wide angle lense
Real-time 3D viewer for LDraw LEGO models with OpenGL acceleration.
LDView is a 3D viewer for LDraw LEGO models with a focus on quality rendering with good performance. It also contains many features geared specifically toward LDraw part authoring.
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
FlightTrack is a 2D/3D GPS track viewing software for light aviation pilots using MacOS X.
library of extensions to MaxMSP software
SimVRML is a system for providing a robust Virtual Reality system for the Macintosh. The focus of SimVRML is simulation and scientific computing based upon the Virtual Reality Modeling Language (VRML). SimVRML provides VR viewing for Mactel and G5 Macs
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.
The GNU Underwater Image Editor provides fast access to GIMP filters for batch processing underwater photo's.
This project is an implemenation of a 2d graphics engine for posix complient and the gnosis system.
HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
Mesh Simplification Viewer
Utility app for generating OpenGL definition code for a variety of 3D geometric objects, based on mathematical parameters provided by the user. This app will ultimately be a GUI which works natively on Win32, OSX, and KDE.
An open source 3D engine designed specifically to use ObjectiveC.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
RenderBand is a free renderfarm for Maya. Available for Mac OS X and Windows, RenderBand automatically renders your Maya scene using every computers subscribe to RenderBand over the internet.
RhapsOGL : The first ever released OpenGL iTunes' Plug-in for MacOS X
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
Starfish generates unique wallpaper patterns for a lively, colourful, and eye-catchingly unique desktop. It can be configured to automatically create new images at set time intervals, or you can manually request a new desktop anytime.
OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
VocalEasel is a simple lead sheet editor and music rehearsal tool designed for the needs of Jazz vocalists, using LilyPond to produce printable lead sheets and MMA (Musical Midi Accompaniment) to produce MIDI accompaniments.
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays
An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.