Provides optical character recognition (OCR) solutions for Vietnamese language.
pngcrush and other tools for manipulating PNG (Portable Network Graphics) and MNG (Multiple-image Network Graphics) files.
General-Purpose PDF Library for Java and .NET
PDF Clown is a general-purpose Java and .NET library for manipulating PDF files through multiple abstraction layers, rigorously adhering to PDF 1.7 specification (ISO 32000-1). This project aims to provide a universal access to PDF files (creation, reading, editing, rendering...) through an accurate and elegant object-oriented API. * Features: http://pdfclown.org/overview/features/ * Overview: http://pdfclown.org/overview/architecture/ * Website: http://pdfclown.org/ * Blog: http://www.pdfclown.org/blog/ * Twitter: https://twitter.com/PDFClown
Open source biometric SDK that can match, identify people through there finger print. I hope to make a Java, C# and C++ version of the biometrics SDK.The aim is to make a commercially competitive fingerprint matching SDK.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Gimp# is a C# wrapper around the GIMP API. It also offers a plug-in framework. This enables users to quickly write new GIMP plug-ins using .NET or Mono.
NPlot is an open source charting library for .NET. It boasts an elegant and flexible API. NPlot includes controls for Windows.Forms, ASP.NET and a class for creating Bitmaps. A GTK# control is also available.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
3D .NET engine for Windows, Linux, Mac
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
The GK3 Tools project is a collection of tools and utilities useful for viewing and modifying the Gabriel Knight 3 data files.
Port of dcraw to C#. Thanks for Dave Coffin the original. Based on v8.88. Code is very much prototype quality and only tested with 450D. Output files from this differ from ones created with the original dcraw (see AHD file for further details)
This is a 3D editor, which can graphically edit VRML and other 3D formats. It is also intended to provide a platform which can be used to experiment with physics, animation, etc. Programming work on this project has lapsed.
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
FNT Font editor
This tool gives the possibility to create FNT files, that can be used in VGA compatible text-mode.
Store your data in images
ImPack is a tool that lets you convert any file that you want into an image and extract that file from the image later. For example, this allows sharing files over websites that only allow you to upload images.
upload2flickr is a .net (C#) based application providing users with more options than those in Ludicorp's current Flickr Uploadr. In it's first iteration, it focuses on using metadata embedded in images (exif, iptc) to tag, describe, and title photos.
Detects DataMatrix barcodes in images and decodes them. Currently in C#, usable from any .net language, Mono Planned. Licensed the GPL Simple usage, unlimited fiddling possible. See the Wiki (English) for our Documentation
General purpose scientific framework and its astronomy samples
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
We have moved to https://forja.rediris.es/projects/csl-longomatch/
Generates 2D layouts based on tree structures
This .NET/Mono library provides some utilities for handling tree structures. Most importantly, it supports the display of tree structures as two-dimensional graphics. By using ready-made interfaces, you can specify the size of your nodes, and the Tree Layout Helper library will take care of placing those nodes appropriately.
A library which can be used to build a vector graphic application.
The Aria Game Engine provides code libraries for rapidly developing 3D games using C#/.NET.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.