SampleICC provides an open source platform independent C++ library for reading, writing, manipulating, and applying ICC profiles along with applications that make use of this library.
Floyd is a collection of 3D libraries, mathematics and scene libraries and utilities. The main parts of it are geometry library Elea, OpenGL scene graph library Miletos and posing application Khayyam.
Texture font for OpenGL applications
It consists of two modules. First module is a command line program which takes as input a truetype font (or other type) and extracts in an output png image the requested font glyphs. An xml used as input preferences and an xml or binary created as output with glyph properties. Second module is a OpenGL library to render such fonts. It is very abstract and very simple. Basically it is like a snippet.
Free vector,quaternion,matrix math library
Over 75 C++ function for working with vectors, matrix and quaternions. Inside the package there is no cycles, if's, classes or structures. Ideal for designing 3D engines. Headlines of functions are intuitive. For each headline there is a one line comment in Russian. Matrix are presented in OpenGL form 0 4 8 12 1 5 9 13 2 6 10 14 3 7 11 15 Now we are working on adding 50+ more functions for processing the planes, splines, bezier curves and interpolation methods.
ZeGraph is a free library for 3D data visualization using OpenGL.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
HalfEdgeLib is a simple to use implementation of this popular data structure, which enables quick and easy adjacency queries, topologic verifiability and iterator-based traversals. Some geometric and topological manipulation algorithms are now available,
swLibrary is a DLL framework for the swShader software renderer, compatible with DirectX 9.
A small and easy to use framebuffer graphics library
DivLib is a library for make games, with the DivGames Studio instruccions. Is too easy for use! Try it!
E3D is a cross-platform C++ object-oriented 3D Scene Manager library for use in games and 3D apps.
Lua modding, general modding and related projects for Wolfenstein Enemy Territory.
OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.
Egy jól struktúrált grafikus rendszer. Képes 3-nál több dimenziót kezelni, így érdekes képeket kaphatunk a matematikai terekről.