OSI-Approved Open Source (85)
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- Windows (90)
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- Graphics Conversion
- 3D Modeling
- 3D Rendering
- Image Galleries
- Fractals and Procedural Generation
- Programming Language: Lua ×
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.12 weekly downloads
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org1 weekly downloads
OgreStudio is a Game Development Framework. It's based on OGRE graphics engine and OPAL physics wrapper library. You can get rid of the boring repetitive work phases of low-level development, and you can concentrate on the main concepts of the game.
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.2 weekly downloads
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
Aika is a simple and powerful Game Engine, written in C++ (without any platform dependence), you could compile and run aika on several types of platform (including nintendo ds, symbian, etc).2 weekly downloads
Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.1 weekly downloads
3D RTS Graphics engine developed by students at Neumont University. C++ implementation with a LUA scripting engine.
Lua modding, general modding and related projects for Wolfenstein Enemy Territory.
PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.55 weekly downloads
A Lightroom3 Plugin that compares the development parameters of two different pictures. A comparison between selected picture and a reference preset is possible, too. Similarities are not shown by design.1 weekly downloads
CrackArt is an open source 3D modeling and texturing application. CrackArt is object oriented and features a flexible plug-in architecture. CrackArt is part of The SceneEngine Project, a 3D Production Solution.2 weekly downloads
The Baja Engine is an advanced, easy to use 3D game engine for Mac, Windows, and Linux. Baja provides world-class 3D, 2D, audio, shader, scripting, editing, special effect, animation, and networking capabilities.
A set of functions, macros and classes to handle platform specific features in a platform independent way.
This is a 3D puzzle game with fantastic design. The prototype idea is from Family Computer game 'Tank', so Tanx means Tank's extended version.1 weekly downloads
Yet another game engine project. I'm currently researching about game development. This project is the subproduct of that.
This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.3 weekly downloads