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- Programming Language: GLSL (OpenGL Shading Language) ×
3D Graphic Engine written in C++/OpenGL3 aimed to have raytracer quality.1 weekly downloads
realtime 3d surface rendering library1 weekly downloads
simple 3d scene viewer for windows/linux/android1 weekly downloads
Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
CIRT - CUDA Interactive Ray Tracer
High-efficiency minimalist C++ wrapper for OpenGL 4.3.
This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.
OpenGL program that includes a number of shaders in GLSL for rendering surface details efficiently. Includes Normal Mapping, Parallax Mapping, Parallax Oclussion Mapping, Relief Mapping and Relief Mapping with silhouettes.
Demonstrate the various image processing capabilities of GPU cores on modern mobile platforms.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Muhha is a GPU compiler/interpreter for Mac, Windows and Unix. Compiles 3D graphics for OpenGL and DirectX9 and is compatible with Blender, ORGE, PoserPython, Collada and Dark Basic programming. Powered by KomodoEdit and .NET.
I will be making eaither a dragonball online or a naruto online
non-trivial OpenGL project for research purpose
This Project seeks to extend the life-cycle of Blender 2.49b through updating, adding, & modifying Python Scripts and Code used to Create, Model, & texture Sculpts for Second Life & other Open Sim virtual worlds.
A 3D application in which you can move around in space
Shaide is a GLSL shader IDE written for Linux, but can be compiled on pretty much any platform with some tweaking. It uses GTK for a gui, but also includes a node based editor that combines both traditional shader programming as well a visual programming
hlbsp is an attempt to create a freely available cross platform renderer for the BSP file format of the GoldSrc Engine used by Valve to power HalfLife and its mods.
A Monochrome Sketch Tool
true 3D Labyrinths - generating, rendering, exploring, building1 weekly downloads